ByMark Newton, writer at Creators.co
Movie Pilot Associate Editor. Email: [email protected]
Mark Newton

We all know the drill. You sit an actor or director down in front of a poster of their movie, ask them some nice, inoffensive questions about what it was like to work with so-and-so and then move on for the next interviewer. If you're brave, you might try to shake up the interview with a silly game or something. After all, this is just a movie junket, not Real Talk With Bill Maher.

However, BBC film journalist Adam Rosser decided to conduct his junket interview with Warcraft director Duncan Jones in a slightly different way — by asking a slew of critical, and direct, questions before seemingly getting up and walking out of his own interview. It certainly makes for slightly cringeworthy viewing:

I think Jones's face at the end says it all.

Adam Rosser certainly seems to be feeling the rage of Jones's supporters, with the veteran critic removing the original video and now engaging in a running war of words on Twitter. He also had an explanation for the abrupt ending, claiming his six minutes were up:

Personally, I'm not against these more confrontational interviews, and they're definitely more interesting than hearing the same rehearsed answers to the same dull questions.

However, there is a part of me which can't help but feel sorry for Jones in this exchange, and I think it's because he put so much heart into Warcraft. Rosser's tone certainly didn't help either.

Don't get me wrong, although Jones ably and politely parried most of Rosser's barded questions, it does have to said that many of his criticisms are not without merit. Take it from this former player of the original RTS and World of Warcraft, Jones's adaptation has massive flaws, but that's not to say it it wasn't also a lot of fun to watch.

At the very least, it didn't seem like you were watching a cynical cash-grab, but something the actual director had a strong sense of affection for. In this day and age of reboots and remakes, that might actually be even more important and impressive than simple good storytelling.

What did you think of Warcraft?

Source: Uproxx