ByDavid Latona, writer at
David Latona

Movie-content website had the opportunity to visit Disney's animation studios to check in on the team working on Frozen, Disney's newest animated flick featuring princesses and snowmen. Once in Burbank, CA, the journalists interviewed the directing tandem of and to collect their impressions on the complicated process of making such a movie (you can read it in full here).

The crack reporting team also brought along a photographer who took these interesting snapshots below, on-site. Check them out to get a small behind-the-scenes glimpse at the arduous work these professionals go through to make what many believe (or hope) will be Disney's next instant animated classic:

Roy E. Disney Animation Studio in Burbank, California sporting a Frozen design makeover.

Front entrance of the building, prominently displaying characters like Anna, Sven and Olaf.

Olaf the Snowman clad in a grass skirt and playing the ukelele in the building's main lobby, simply a snowman dreaming of a warmer climate.

Preceding the actual film in theatrical screenings is the short Get a Horse, an original never-before-seen 1928 Disney film which features the Duck Man himself voicing the iconic rodent. In the picture above, paraphernalia pertaining to said 'lost' animated short.

Director Lauren MacMullan (responsible for reviving Get a Horse!) and producer .

From left to right: producer Peter del Velcho and Frozen directors and .

Animation Supervisor Wayne Unten (center-right), talking to his team.

Wayne Unten, Animation Supervisor Becky Bresee and Head of Animation Lino DiSalvo (left to right).

Assistant Art Director Lisa Keene, Visual Development Artist Brittany Lee and Art Director Michael Giaimo.

312 character rigs were built for Frozen, a record number for any Disney production. 245 clothes rigs were also constructed.

Character CG Supervisor Frank Hanner and Character TD Supervisors Keith Wilson and Gregory Smith.

Effects supervisor Marlon West explained that the biggest challenge was portraying a character who can create snow and ice out of thin air.

Motion-capturing sensors help achieve realism when reproducing actual hand-held camera movements.

Left to right: Marlon West, Principal Software Engineer Andy Selle, Animation Technology Manager Evan Goldberg and Effects Supervisor Dale Mayeda.

Are you excited for this snow-laden adventure? Will you watch it in theaters (and catch the Mickey Mouse short along the way), or are you planning on waiting for a home release to watch it with your kids? Let us know, as usual, down in the comments section.

Frozen premieres on November 27th.

Images via comingsoon.



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