ByAngelo Delos Trinos, writer at
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Angelo Delos Trinos

Ever since Kong: Skull Island director Jordan Vogt-Roberts was tapped to helm the highly-anticipated adaptation of the iconic video game franchise Metal Gear Solid, the director has kept fans updated at each stage of the upcoming project, saying that the delays were due in part to his determination to accurately translate the games' essence to the big screen. Now, the director has given yet another update, offering a description of what to expect from the movie's tone.

The Weird, Wild World Of Metal Gear Solid

While speaking to Den of Geek, Vogt-Roberts revealed what it was like working on the script for . After forming a 60-page production bible that broke down what a Metal Gear movie should be and spending more than three years on the drawing board, the director was able to describe the film's immersive tone.

"Right now what we’re trying to write is the craziest, punk rock, Kojima, rock and roll, like ‘holy shit they’re going to try to make that movie that does this in that many time periods?!’ Like it’s special"

The Metal Gear games are both loved and hated for having an incredibly complex lore that goes as far back as World War II. It goes without saying that bringing the franchise's war-torn setting (that's also dominated by nuclear-capable superpowers and ancient conspiracies) to life will be a tremendous challenge.

'Metal Gear Solid 4: Guns of the Patriots' [Credit: Konami]
'Metal Gear Solid 4: Guns of the Patriots' [Credit: Konami]

The characters in Metal Gear Solid are also some of the most well-rounded and developed names in video game history. The franchise star may seem like any other bad-ass soldier on the outside, but underneath his tough exterior is an old man exhausted by constant conflicts and his bloodline's legacy.

"Metal Gear' is about the cycle of pain and it’s about this fucked up weird family soap opera, and it’s about ideologies, and it’s about characters and philosophies. And it’s about playing with tone and it’s about so many different things. But a lot of those things are conceptual ideas."

Although there are many hurdles the Kings of Summer director openly acknowledged, he's confident that his team will be able to overcome them and deliver a satisfying adaptation for fans.

"Whether we can execute on that script, whether we can get it made, who knows. But right now, I truly believe that the target is in the right direction, and so we’ll see what happens from there."

As far as video game movies go, Vogt-Roberts' Metal Gear Solid may be the most ambitious project to date. Metal Gear Solid is the brainchild of legendary video game developer , and his visionary magnum opus certainly deserves a "punk rock" adaptation.

Kojima's creations redefined the medium of video gaming as we know it, with each entry in the interconnected sagas of Big Boss and Solid Snake changing their respective platforms upon release. Given how lackluster most video game adaptations have been in recent years, the amount of care and consideration Vogt-Roberts is putting into Metal Gear Solid is not only understandable, but also shows his devotion to the story. In fact, the filmmaker behind Kong: Skull Island is making sure that the games' mastermind is a creative force in the adaptation's creation, and the two have been working together to make sure that fans get the Metal Gear movie they deserve.

Vogt-Roberts credits Sony producers (specifically Avi Arad) for respecting and supporting his very specific vision for Metal Gear Solid, especially since he believes that ambitious movies of this scale need a distinct and personal touch to them.

“I think [a voice] is the only currency that these films truly have. And I think people are going to have to wise up to this or we’re going to watch things burn. A voice and soul, and point-of-view as a director are the only thing I think that these movies have that stand a chance.”

Needless to say, most fans will agree with this sentiment, and the fact that Vogt-Roberts has the foresight to spot potential issues such as this before production begins proves that Metal Gear Solid could be the gaming adaptation to break the mold and satisfy its devoted fanbase.

What do you think of Jordan Vogt-Roberts' take on Metal Gear Solid? Share your thoughts in the comments below.


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