After Legends of Tomorrow won us over with its strange combination of superheroes, space opera, and time travel, we had high hopes for Season 2. Sure, the show isn't perfect, and for many people it's far too cheesy to take seriously. But above all else, #LegendsOfTomorrow is pure unadulterated fun, and there's a certain charm in these non-heroes trying (and often failing) to save history.
Yet, although Season 2 has highlighted some of the better parts of the show — promoting Sara Lance to captain has given her a great development arc, and now that Snart's gone Mick has really been able to shine — there's something lacking this season, and it feels like a sense of purpose.
The Loss Of A Central Story
Season 1 may have been a bit of a mess, but it had a compelling central narrative. The Legends were on a mission to defeat Vandal Savage, and there were some surprising twists and turns along the way: When the Time Masters' manipulations were revealed, it became clear that the Legends kept failing because time itself was against them.
This overarching story gave Season 1 much of its structure, while Season 2 seems to have floundered with filler episode after filler episode. Only in the mid-season finale did we finally discover why the Reverse Flash is assembling the Legion of Doom — and this set up an interesting situation for Season 2b, when the Legends will have to stop the Legion from obtaining the truly terrifying Spear of Destiny.
But it feels like all of this should have happened far, far sooner. The Spear of Destiny plot — which will draw inspiration from the use of the Spear in the comics — should have been the backbone of Season 2, in much the same way that the Vandal Savage plot drove Season 1.
As it turns out, Season 1 was a partial adaptation of the 1990 comic Time Masters, in which Rip formed a team to take down Vandal Savage and the Illuminati. One of the reasons why Season 2 has felt a little lacking in drive may be because this is is the first time Legends has totally gone off-comicbook.
Because of its premise, Legends of Tomorrow has the potential to use DC's more madcap and whacky plots involving time manipulation. With that in mind, here are some of DC's arcs that we'd love to see in Legends.
DC One Million
In this story, the Justice League travel to the 853rd Century and encounter future iterations of themselves, as part of the veritable army that is the Justice Legions. It remains one of DC's most interesting arcs, and it would work perfectly for Legends of Tomorrow. Encountering a future where they are indeed the legends they claim to be would be a fascinating continuation of many of Season 1's themes.
After all, in the very first episode the Legends were told they were chosen specifically because they made no impact on the timeline. This could have been because of the Time Masters' manipulations, but it's also possible that this was a self-fulfilling prophecy — the Legends have now essentially gone off-grid, as they don't save the day in 2016 but all the way across time.
In this way, the Legends still aren't heroes in the traditional sense of the word. We have no idea what their impact on time will be, and it would certainly be a twist for them to encounter a future in which they're so revered they've inspired an entire army of heroes — hey, maybe in this reality, it's not the Justice Legions, but the Justice Legends that protect the world.
Hypertime & Elseworlds
DC is known for its complex in-story rules about time travel and alternate realities. One of these theories is that of Hypertime, the idea that alternate timelines can flow in and out of one another like a river, allowing different versions of characters (often published in the Golden Age or by DC subsidiaries) to interact with those in the main canon. But Hypertime is also a place of sorts, where you can see all these different timestreams and enter any one you choose — which Rip Hunter and the Justice League did in the comic The Kingdom.
While alternate timelines are firmly in The Flash's mandate, we did see one in the Season 1 Legends episode "Star City 2046", and Hypertime could explain why the Legends were able to enter this reality.
Then there's DC's ongoing Elseworlds series, which explores wildly different versions of the plots, like what if all DC's female characters banded together to help out in World War II? (It's awesome, that's what. Please read DC's Bombshells.)
The Flash may have touched on the idea of the multiverse, but by combining Elseworlds with the theory of Hypertime, Legends of Tomorrow could show us some very interesting and different versions of the heroes we know and love.
Oh, Booster. He's the best hero you've never heard of. A con man, shameless sellout, and ultimately a pretty good guy, Booster is a fantastic commentary on commercialism while being that irreverent, fourth-wall-breaking hero DC need. He's also the father of Rip Hunter, which lead to plenty of time-bending plots in which Rip became the mentor for an oblivious Booster — while Booster's older self mentored Rip.
Unfortunately, with Rip being sidelined in Season 2, any hope of seeing Booster Gold (and his bromantic buddy Blue Beetle) seemed to have disappeared. Now of course, Rip has resurfaced in 1987, as a presumably amnesiac film director making a movie about himself.
Now, if that's not the kind of self-serving, commercial racketeering that Booster Gold is known for, then I don't know what is. It might complicate matters to bring Booster in now, especially as the focus has been firmly away from Rip for the first half of Season 2, but that's not going to stop me aggressively headcanoning that the man playing Rip in the movie is actually Booster himself.