ByScott Pierce, writer at Creators.co
Yell at me on Twitter: @gingerscott. Managing Editor at Moviepilot.
Scott Pierce

An adaptation of Mass Effect is happening whether we want it or not. Luckily, we've moved past the days when it felt like had his grubby mitts on every video game movie. In fact, many are quite good. As such, Legendary Pictures and super producers Avi and Ari Arad are bringing BioWare's space opera to legions of dedicated fans who created their Shepard and fought the Reapers.

Drew Karpyshyn, the lead writer behind the first game and Mass Effect 2, recently came out with some pretty strong opinions about why the movie won't work. He told Kotaku this:

I think taking a video game and putting it into another form—book, movie, or whatever—is very complicated, especially a BioWare game. We have 30 hours of content! Obviously, you’re going to have to define Shepard which is going to annoy a lot of the fans. ‘Hey, my Shepard was female.’ ‘Hey, my Shepard was Paragon.’ Or ‘my Shepard was Renegade.’ ‘My Shepard didn’t have a romance.’ That is something you just can’t avoid as a film. You just have to bite the bullet and realize that’s going to happen.

While I understand his concerns, I don't exactly think they're valid. Film and games are two completely different mediums with very different rules. Yes, the game allows for a more customizable experience. However, the ME universe is so broad -- in terms of its characters, stories, and scope -- that it would be wise for an adaptation to really hone in on a specific story. I'm sure that new screenwriter Morgan Davis Foehl, a self-proclaimed fan of the series, will capture the heart and spirit of Shepard, as well as the impending threat of the Reapers.

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