(WARNING: This article contains mild spoilers about Warcraft and potential spoilers for its unconfirmed sequel)
In June 2016, Warcraft: The Beginning portrayed yet another video game adaptation to the seventh art. While some may argue that the movie had many flaws, it also nailed some of the crucial aspects of the #Warcraft universe.
Its success really climbed up to some high numbers, mainly due to the audience in China. According to BoxOfficeMojo, its domestic gain was $47,365,290, which is equivalent to 10 percent of the total gain. That means the film's foreign gain was an astounding $386,311,893, completing the remaining 89.1 percent and totaling at $433,677,183.
With such high numbers, there were already promises of a sequel, but there's nothing confirmed yet. So, while the production of the movie is on hold (or getting ready), here's a list of nine important things that would make the next Warcraft movie a global hit!
9. Simple Magic!
Looking back at Warcraft: The Beginning, you may remember a couple of simple spells and another couple of complex, strong spells with amazing destructive powers. I'd like to see more fireballs, frost magic, flashes of light (Priests), curses and low-ranking demons (both from Warlocks) in the next film. Having Death Knights and Paladins introduced in this movie, I do hope to see some of the stuff that they can do — invoking blessings and healing comrades with the holy light as a Paladin, or cursing and using necromancy as a decayed Death Knight.
8. More Screen Time Of Characters Interacting With Each Other
We've seen in a deleted scene that depicts a gathering of most of the Orcish characters around a campfire. Not only did it add some more depth to the current society of the orcs, but it also ended with humor. It's a shame that it was not shown in the theaters.
These little moments are so short, yet they add so much more credibility to the characters. In the Last Guardian book, Khadgar spent months under Medivh's half-absent tutelage, while in the movie, he barely got acquainted with him. For this coming movie to succeed in telling its story, there must be several scenes where the characters interact with each other in a calm environment, just like it happened in the book, Tides of Darkness.
7. More Races
Dwarves and High Elves have already made brief appearances in the first movie, but we have yet to see Ogres, Trolls and Dragons (yes, they're a race — and a sentient one). Each one of those races will have the spotlight for some moments during the future film, especially if it uses the Tides of Darkness book as a guideline.
6. Epic Locations
We saw Stormwind, Dalaran, Karazhan and the Dark Portal in the first movie. Besides those mentioned, we will probably get to know Aerie Peak (home to the Wildhammer Dwarven clan), the High Elven homeland of Quel'Thalas and perhaps even a glimpse of Silvermoon city, Capital City from Lordaeron, Blackrock Mountain and the Tomb of Sargeras.
5. Shorter (But Still Massive) Battles
There are a lot of battles in this upcoming movie, but there are even more conversations and important scenes that are crucial to the better understanding of the plot. With that in mind, the battles should represent their intended scale but they should be brief so that the movie doesn't delay too long.
4. Proper Introduction Of The Human Kingdoms And Their Respective Kings
The Alliance is about to be formed to repel the incoming Orcish horde. As such, I'm expecting a very cool scene where the Kings are related with their Kingdoms alongside a map, showing exactly where said Kingdom lies. Terenas to Lordaeron, Genn to Gilneas, Aiden to Alterac, etc. It is somewhat important to see the map of the Eastern Kingdoms so that the viewers can understand the rulers' motivations and behaviors later on.
3. Proper Introduction To The Death Knight And Paladin Lore
As war goes on, the Death Knights reinforce the Horde's ranks with the souls of fallen Warlocks placed into the fallen Knights of Stormwind. To counter these vile beings, the Alliance created the concept of a warrior who used the light to help those around him in battle but also to clear the darkness that the Death Knights had inside them.
There are prominent roles for both Death Knights and Paladins throughout the entire movie. Having some scenes explaining how they were created is a must for the movie to make sense. They can't just pop out of nowhere, right?
2. The Ransacking Of Stormwind Must Be Grim And Violent
The first movie adapted some of the facts from the original lore, leaving the destruction of Stormwind out of it entirely and even changing when and where King Llane died. As such, at the beginning of the movie we should be presented with Stormwind being invaded and broken while their knights try to defend it. Bodies litter the streets and screams are often heard as the Orcs discover humans in hiding.
1. Duration Of Three Hours Or Longer
Warcraft: The Beginning sinned for the lack of time. I don't want to say that it was impossible, but it was extremely difficult to fit the entire events of Warcraft I into a movie of two hours while displaying the events on both sides of the conflict. If the second movie can raise its duration to three hours I'm sure it will be able to fit all of the content without any rushes.
With these steps added to the formula, I believe that the movie will be have a greater success than the first one. Do you agree with my topics or do you think I missed something important? Comment down below with what you think about it!