ByKit Simpson Browne, writer at
Writer-at-large. Bad jokes aplenty. Can be gently prodded on Twitter at @kitsb1
Kit Simpson Browne

The film adaptation of the beloved [Warcraft](movie:477059) universe may still be almost two years away from it's March 11th release date, but that doesn't mean it isn't already almost done.

Duncan Jones, the film's director (as well as of Source Code and the terrific Moon) has revealed in tweet form that the film has officially wrapped production - which leaves a whole 22 months for the post-production to edit, CGI and generally beautify the movie.

Even for a movie of the - presumably - epic scale of [Warcraft](movie:477059), this is an enormous amount of time to shoot in advance. With a reported 123 day long shoot, though, it would seem to suggest that there are no corners being cut, but that the lead time is instead a response to the film's necessarily CGI heavy content. Those Orcs won't animate themselves.

With Jones having described the film as being "about both sides" and "red and blue", and aiming to make the audience "feel for the Orc heroes as much as they do for the Human ones", this could also lead to a far superior end product.

A [Warcraft](movie:477059) movie with graphics on the level of [The Hobbit: The Battle of the Five Armies](movie:512312) will carry a whole lot more potential than one with the look of an Eragon or In the Name of the King. In a post-Hobbit world, there could well be space for a new epic fantasy franchise king, and it certainly sounds as though Jones is making a substantial play for the crown.

What do you guys think? Will Warcraft be as epic as it's huge lead time suggests? Let me know below!


Warcraft: Set to be epic?



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