Duncan Jones' spearheaded Warcraft film is set to release in March 2016, and has recently finished production on set. Not only does this give him just under two full years to finish the post production, but also gives us time to consider whether it can actually be done: a video game successfully breaks into the film industry.
Well, Tomb Raider made $275 million (£164 million) since it's release in 2001. Considering the $115 million (£68 million) budget on the production, it managed to make a measly $160 million (£95 million) in profit (Source: Box Office Mojo). That's before adjusting for inflation and considering that Tomb Raider is the best performing video game adaptation starts to paint a meager picture for the Warcraft film. However, I think that Warcraft is a more promising venture, and I'll list my 4 reasons below:
1. Legendary is heading the production
Founded by Thomas Tull, Legendary Pictures has (co-)released and produced 31 films since 2005 and grossed about $9.6 billion (£5.7 billion) just at the box office. Pretty much lives up to expectations (but has had its fair share of cinematic flops too). The point is that Legendary like to work closely with the source material, right up to the point that they're working with Blizzard Entertainment (WoW's creators). Even if the product doesn't literally take step-by-step que's (The Dark Knight Trilogy, for one), it will still honour the source material.
2. Duncan Jones has been married with professionals
The Englishman, who directed Moon & Source Code, isn't working with unknowns. Oh no, he's working with: VFX Supervisor Bill Westenhofer (Life of Pi, The Golden Compass); Production Designer Gavin Bocquet (Star Wars Episodes I/II/III); Costume Designer Mayes Rubeo (Avatar, Apocalypto); Director of Photography Simon Duggan (300: Rise Of An Empire, The Great Gatsby); Sound Editor Wylie Stateman (Lone Survivor, Django Unchained) & previous collaborator, Editor Paul Hirsch (Star Wars Episodes IV/V, Source Code). All of them, working together to create a cinematic masterpiece. Kiss the bride, he shall.
3. Legendary is working with Blizzard Entertainment
I did highlight this point earlier on, but it's vital that whenever an adaptation is involved that success is encouraged if the original creators are involved. No one else has the extensive knowledge in the world of Azeroth other than the people who spent time building it. It just makes logical sense. Not only this, but as they are assisting with the vision of the film, they have been able to affect business decisions such as rejecting Uwe Boll as director back in 2008. Heck, they even had the sense to turn away Sam Raimi, something Sony/Marvel/Laura Ziskin should've done in 2002.
4. The cast is good enough to hold down the fort
Well this is the case, on paper at least. Ben Foster for one had already been on the same film as Editor Whylie Stateman (Lone Survivor) & Paula Patton has kicked ass in Mission Impossible - Ghost Protocol. This is just a few that we could pick, but the majority of the A-List have worked extensively in terms of acting roles. Not only this, but the cast has a few unknowns such as Burkely Duffield who has been in plenty of TV movies, but yet to grace the big screen.