Ever saw a game that you wanted to play but then it got cancelled? Yeah, that feeling sucks. Therefore here are 10 games that we'll never get to play.
10. Gears of War: Exile
Exile will never be. Epic Games design director Cliff Bleszinski told GameSpot that the rumored Kinect project is no longer in development at the Cary, North Carolina-based studio.
Gears of War: Exile is not going to see the light of day.
Let's just bury the hatchet now. Gears of War: Exile was an unannounced game that I can't give any details about that has since been cancelled.
9. Halo Chronicles
Officially confirmed in 2008, was an "episodic interactive storytelling" project in development for the Xbox 360 until its ultimate cancellation in 2009.
The game was to be developed by WingNut Interactive, a video game development studio, formed in 2006, from a partnership between Microsoft Game Studios and director Peter Jackson.
8. Fallout Online
Fallout Online was a massively multiplayer online game (MMO) set in the Fallout universe that was being developed by Masthead Studios and was to be published by Interplay, with members of the Interplay team providing creative control and design. This would have been an MMO set in the Fallout universe, which would have been pretty damn cool. But Bethesda started getting weird about what they would allow developer Interplay to do with the title, going so far as prohibiting them from making any references to the Fallout universe.
7. StarCraft: Ghost
StarCraft: Ghost was supposed to be this sci-fi console title that uprooted the StarCraft franchise from its RTS stylings and grafted it to something a bit more third-person shootery. Those of us who are familiar with the series’ Ghost units were expecting some stealth elements too. And if the current StarCraft titles are any indication, we suspect this one would have had an extremely addictive multiplayer component.
Several delays in development caused Blizzard to move back the release date and the game has not yet materialized. Nihilistic Software ceded development to Swingin' Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were cancelled in 2005.
6. Indiana Jones and the Staff of Kings
In 2005, LucasArts announced a new Indiana Jones game for next-generation consoles. Originally scheduled for a release in 2007, the game saw constant delays as a result of internal struggles. Due to severe quality issues, it was decided to cancel the project in early 2009. Only externally developed versions for Wii, PS2, DS and PSP saw a release.
5. Star Wars: First Assault
It's no suprise that LucasArts is on this list again. But this time, they didn't pull the plug. When Disney bought the rights to Star Wars, they decided to cancelled many games that were in development by LucasArts. SWFA was one of them. The game was not announced to the public but leaked gameplay trailers started to pop out of nowhere on Youtube. Those trailers were flagged by LucasArts to cover up the fact that it was cancelled. In addition, many sources say that Star Wars Battlefront 3 was going to use code from FA. Thankfully EA bought the rights to Star Wars video games and will soon show case SWBF (also known as SWBF3) in spring of 2015.
Titan is the project name for a cancelled massively multiplayer online game (MMO) previously being developed by Blizzard Entertainment. With speculation regarding the game beginning in 2007, Blizzard revealed little information besides that it would be completely new, not based on the company's three main franchises. In May 2013 the development process for Titan was rebooted, as Blizzard decided to take the project in a different direction. After seven years of development, the game was reported to have been cancelled last month.
3. Command & Conquer: Tiberium
The number of Command & Conquer spin-off games cancelled by EA is so high that it has its own Wikipedia page, and the most significant on that list is probably Tiberium. A first-person shooter set in the C&C universe, it could have marked the start of an action-based branch for the series - logical, given the ongoing popularity of sc-fi shooters like Halo and Mass Effect.
Everything seemed to be going well in 2008, with the release of a debut trailer and the promise of more footage to come. But then, in September of that year, EA announced that Tiberium had failed to meet "the quality standards set by the development team and the EA Games label" and that work had ceased, "effective immediately."
2. Odema And The Magic Book
There was no shortage of side-scrolling platformers for the Game Boy Advance. Developed by a French team called Namdoo, Odema And The Magic Book was a fantasy platformer along the lines of Sega's Rocket Knight Adventure - a fast-paced side-scroller with cute, chunky graphics. As you can see, the game was quite far into development, with sound being the obvious missing element. It was 75% complete when it was cancelled.
1. Star Wars 1313
Fans of Star Wars were given a gameplay trailer of the game Star Wars 1313 at E3 in 2012. The game was supposed to revolve around Boba Fett in his early adulthood, navigating past the scum of civilization in an underground area of Coruscant known as Level 1313. With so much hype for the game, many people thought that the game will be a huge success. Sadly, when Disney bought the right to Star Wars, it decided to close LucasArts and cease all the projects that were in development.
Which game do you want to play?