It's something we've wanted to do for a long time in The Legend of Zelda series and so development began with this as our focus. The earlier releases of The Legend of Zelda games players got to explore a wide area scrolling up, down, left and right. However, after the game transitioned to 3D and the hardware began to evolve, it became harder to create that feel of being in a vast world. -Eiji Aonuma
Zelda gets the open world treatment!
I love the video in which Aonuma reveals the vast and beautiful world to feature in the next Zelda installment for Wii U. He's like a child who wants to show of his latest drawing off a giraffe, albeit it's actually a wonderful drawing. As he indicates at the image behind him he ensures us that we can venture as far as our eyes can see and enter any area from any direction.
He maintains that this movement will create a from of gameplay that we've never experienced in the Zelda games. Almost downplaying the linearity experienced in the likes of [The Legend of Zelda](movie:988445): Ocarina of Time, this appears to be the vision they've had for Zelda for a long time. Recent speculations reveal that we may get the experience to enjoy Zelda online on Nintendo's Wii U, though this is still unconfirmed.
But of course this isn't the only game we've seen taking their series to the open world format.
Snake roams free in Metal Gear Solid 5: The Phantom Pain!
In the recent Tokyo Game Show we got to see a lot more of Metal Gear Solid 5, and the style that the game will adopt. The game seems to be very close to [Metal Gear Solid](movie:593264) 3 in my opinion. Certainly with regards to the terrain that we see Snake traverse in his camouflage.
The Phantom Pain isn't a linear game and will even feature characters that we decide how much we want to interact with. One particular character can even be on your side or not help you in any way, they recently generated controversy also due to their highly erotic nature. No not Snake! His sniper companion Quiet.
I think it's pretty clear from this image why the game was met with criticism. Although Hideo Kojima has stated that their intention was not to make her erotic but rather sexy, just like a Ferrari or a nice gun (their words, not mine). Either way the game is certainly looking incredible on next gen!
With the ability to roam as we please in a land that features no narrative linearity and the glorious tropes we associate with the Metal Gear Solid franchise and Hideo Kojima's great sense of humor, I feel that this could be the greatest game in the franchise. Though it would take a lot to remove Metal Gear Solid 3 from the top of my list, that ladder scene is still one of the greatest moments in video game history.
What are your thoughts on the movements of these two franchises to open world?
The Legend of Zelda will be released on Wii U either in 2015 or if it is indeed pushed back 2016. Metal Gear Solid 5: The Phantom Pain will be released for PC, PS3, PS4, Xbox 360 and Xbox One in 2015.