Nevermind is a biofeedback-enhanced horror adventure game that takes you into the dark and twisted world within the subconscious minds of psychological trauma victims.
As you explore surreal labyrinths and solve the puzzles of the mind, a biofeedback sensor monitors how scared or stressed you become with each passing moment. If you let your fears get the best of you, the game becomes harder. If you’re able to calm yourself in the face of terror, the game will be more forgiving.
So, horror games aren't scary enough... In Nevermind our own fear is a weapon harnessed by our own computers. Nevermind’s goal is to create an unforgettable gameplay experience that also teaches players how to be more aware of their unique internal responses to stressful situations. If you can learn to control your anxiety within the disturbing realm of Nevermind, just imagine what you can do when it comes to those inevitable stressful moments in the real world…
Here's how it will play out
OCULUS RIFT INTEGRATION
We are HUGE believers in the potential of the Oculus Rift to change immersive experiences as we know them. Furthermore, games like Nevermind are uniquely equipped to capitalize on some of the most compelling elements that virtual experiences like Oculus have to offer. For example, imagine a horror game that plays with the fact that we know exactly what is/isn’t in your peripheral vision. We can’t WAIT to bring Nevermind to Oculus, including tuning all existing content to suit the technology.
XBOX ONE VERSION
Although the game would be primarily played with the controller, the Xbox One's basic Kinect 2.0 comes with built-in biofeedback technology just waiting to be tapped into! This was one of the most common requests from the first Kickstarter campaign, and they have gotten TONS of great support from the folks at [email protected]
Nevermind will be releases on Xbox One, Mac, Pc, and potentially PS4.
The game is still in development so what you are seeing will be polished and adapted further but you can support this project on Kickstarter now by clicking here.