ByJohn Pham, writer at Creators.co
Currently Watching: The Walking Dead. | about.me/johnpham
John Pham
Lockdown redesigned for Halo 2
Lockdown redesigned for Halo 2
"Some believe this remote facility was once used to study the Flood. But few clues remain amidst the snow and ice."

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Let's take a trip down memory lane, shall we? It was the winter of 2004 and the sequel to one of the most influential games of the time ( [Halo](movie:559680): Combat Evolved) had just been released.

My friends and I managed to get our hands on a copy of Halo 2 and what was the first thing we did: skip the campaign mode and dive straight into online matchmaking (duh).

Did someone say Halo party?
Did someone say Halo party?

Man, those were some good times.

Everyday during lunch, we'd go straight to my buddy's place and tear it up on team slayer for an hour (or two, or three, or four... you get the picture).

Yea... we were those guys. Sometimes? (Most of the time). Oops.
Yea... we were those guys. Sometimes? (Most of the time). Oops.

Halo 2's multiplayer was amazing. I don't care what anyone says. That game was addicting as all hell. As you can tell... I was a big fan. (Like it wasn't already obvious by now).

One of my favorite aspects of Halo 2 were the epic maps that you could rain pink clouds of death on, or BXR someone in the face in (if you get this reference, you probably played as much Halo 2 as I did).

So many memorable choices: Zanzibar, Ascension, Midship; the list goes on and on. BUT, there was one map that ruled them all: Lockout.

If you were a real Halo player, you know Lockout was king.

All the Blood Gulch fans reaction to that last sentence.
All the Blood Gulch fans reaction to that last sentence.

It was so satisfying to chuck a 'nade from the sniper tower and have it land square on those explosive tube things (who actually knows what those are called??) over on the opposite tower and take out that dude pinning you down with BR fire.

OR, have someone chase you up the lift and then as they come up, lob a sticky right in their face mask and watch them try and chase you down in an angry storm of cuss words and futility.

MRW I follow a guy up the lift to see him waiting with a sword, shotty or I get a sticky to the face.
MRW I follow a guy up the lift to see him waiting with a sword, shotty or I get a sticky to the face.

ORR, turn the tables on those guys camping sniper and blow them off the map with one well placed shot at those explosive thing-a-ma-jigs (someone please tell me what they're called).

You get my point. Lockout was AWESOME.

The only maps that even come close in my mind across ALL FPS's:

  • Facility in GoldenEye
  • de_dust in Counter-Strike
  • Blood Gulch from the first Halo
Shots fired. Shots definitely fired.
Shots fired. Shots definitely fired.

Watch the video if you haven't already. (Courtesy of IGN). At the very least it will make you nostalgic if not as giddy as a school girl.

It's been TEN YEARS since Halo 2 was released (yea, you feel old now don't you). I can only hope another game can match what Halo 2's Lockout did for me as a gamer.

Only time will tell.

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