ByTim Horton, writer at
Business Development Manager at Universally Speaking. @TimHortonGame | Email: [email protected]
Tim Horton

Never Alone is the first game in history developed in collaboration with the Iñupiat, a group of Alaska native people. Around 40 elders, storytellers, and community members lent a hand to Never Alone to create this beautiful story.

Never Alone, also known as Kisima Inŋitchuŋa, is a puzzle game by Upper One Games. The player swaps between an Iñupiaq girl named Nuna and her arctic fox, the player completes puzzles in a story based on Alaskan indigenous stories told in eight chapters.

Never Alone
Never Alone

"what it means to be human"


The player-character plays as the Iñupiaq girl Nuna and her arctic fox. As an "atmospheric puzzle platformer", Never Alone 's puzzles entail swapping control between Nuna and the fox. While the fox is fast, Nuna can pick up things and open new areas using her bola.

Its story is based around Alaskan indigenous folklore and restoring balance in "eternal blizzard" by visiting its source. Stories include that of Blizzard Man, the Little People, Manslayer, the Rolling Heads, and Sky People. It is split into eight chapters. The game is based on the intergenerational transference of wisdom. It takes place in a harsh physical environment.

Never Alone
Never Alone

Never Alone was developed by Upper One Games in conjunction with the Cook Inlet Tribal Council, a non-profit organization that works with indigenous groups living in Alaska's urban areas.

They built the game to explore "what it means to be human" and intergenerational stories. It is intended both to share the stories of native culture as entertainment, and to revitalize interest in Alaskan indigenous folklore. What is lovely is that all proceeds from the game will fund the Council's education mission.

Never Alone releases next week on Xbox One, PlayStation 4, and PC from developer Upper One Games.


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