Rather than a full comprehensive review for GTA 5, seeing as we all know that this game is incredible, I'll simply aim to describe what NextGen console owners can expect to be different with GTA V. In short, this game feels like the Xbox One and PS4 is the home it was meant to have. Don't have a NextGen console yet? Well, this could certainly be your first purchase for it, even if you've played the game before. Believe me, it's that good.
With that, let's dive into this review and see what sort of new discoveries we can make in Los Santos with Trevor, Michael and Franklin! GTA V will be released for PS4 and Xbox One tomorrow, November 18th.
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GTA 5 on Xbox One & PS4
Let's begin with returning customers, seeing as you guys are more than likely the largest demographic of GTA V players. If you return on the PS4 or Xbox One, Rockstar welcome you with a few great little gifts. Also, you can still gain $1,000,000 in-game if you preorder the title before tomorrow, there's still time people!! Half of the money will go to online and the other will of course go to the campaign!
For starters, we've got some new cars! Imponte Duke O'Death and the Cheval Marshall Monster Truck are gifted to returning players and the game features exclusive automobiles too, which are the Dinka Blista Compact, the Dinka Go Go Monkey Blista and the Bravado Sprunk Buffalo. Love you, Rockstar!
The cars now have the option of customising with neon under-glow lights. Also, the collision damage has been greatly upgraded from the previous version and is more than welcome. Some of the crashes look spectacular, though my personal favourite is still seeing Trevor fly through the air after crashing a motorcycle.
Changing weather and varied driving surfaces will also have a greater effect on vehicle control. With the increased capabilities of the next-gen consoles, the details in the background and surroundings are incredible, and as you drive you can see things a lot clearer off in the distance. The depth of field will actually blow your mind.
Want to know what else you're in store for if you move over from the Xbox 360 and PS3? Check it out below in this image!
To be honest, this was the most disappointing aspect of GTA 5. I was not a big fan of the variety of great songs that V had on the radio. Though I think this has always been the case since GTA Vice City, it just hasn't been the same. Or should I say, wasn't the same.
GTA 5 brings in some incredible new music for the Xbox One and PS4! Kavinsky's Nightcall is on it!!! Need I say more?! We've also got geniuses on there like Michael Jackson, SBTRKT, Portishead, Flume, Huey Lewis & the News and Gorillaz. I honestly haven't enjoyed listening to the radio in GTA this much for years.
When you play the new version of the game, the view-adjust button has a new setting that puts you in first person. It's seamlessly integrated into every aspect of the game—if you want, you can play the entire game in first-person, barring cutscenes, some minigames (no first-person yoga, alas), and a few short in-game scripted moments.
The default control scheme is closer to a standard FPS than GTA, meaning that you can start running with a click of the left thumbstick, lob a grenade while aiming a gun, and bring up iron sights with the left trigger. Hooray, no more mashing the X button to sprint!
GTA V's first person has transformed the series forever, and with that, my expectations for every game to come. You often heard people joking saying that it's like Skyrim with Guns. It is and my god it's incredible.
The action is more intense when you are placed directly in front of it, all of its scandalous elements seem far more scandalous up close and when my series favourite happens - falling off my motorcycle - seeing the screen flip around and the ground suddenly come hurdling towards you is excellent.
The combat feels wonderful in this mode, though they have also made some minor tweaks in 3rd person as well that grant you a little more control. You snap to cover in first-person, but there's a nice option to have the game flip out to third-person when you're in cover, snapping back to first-person when you leave it. It winds up making gunfights much more manageable than in the last-gen version of the game, because you immediately know when you're in cover and when you're not.
New Content & Verdict
You get a hatchet, and it's brutal. It's strange to see a GTA game be shocking again, but when you see someone up close being hacked away by your good self, it's pretty shocking. Rockstar haven't just made this a quick little option in the game and left it at that, they've changed how the game feels and looks with such a detailed inclusion of first person.
You've got a new mission lined up for you in GTA V, where you can guide Michael through a murder investigation, be sure to check it out!
Trust me, this is not just a money grab on NextGen consoles, it's a reason to own one. All in all, I really couldn't fault this game the first time around, and now with all of these improvements...what can I say, Rockstar actually improved upon perfection and changed one of the greatest series in gaming history while doing so!