Mirror's Edge 2 is the upcoming prequel to Mirror's Edge and is currently in development by DICE. It will be published by EA in 2016 and will revolve around Faith's past.
Quick Look back
Mirror's Edge takes place in an unnamed 'utopian' city where life is comfortable and crime almost non-existent. But the city's state of bliss is the achievement of a domineering and totalitarian regime which monitors all communication, controls the media, has policies which include the outright illegalisation of smoking and alcohol. The City also operates sham trials, and runs on a sham democracy. Eighteen years before the events of the game they had opened fire on a protest against their rule, killing many civilians.
In Mirror's Edge, the player controls the protagonist, Faith, from a first-person perspective as she is challenged to navigate across a gleaming city, by jumping between rooftops, running across walls, and gaining access to buildings through ventilation shafts.
This is accomplished by use of techniques and movements inspired by the discipline of parkour with the goal of allowing a freedom of movement previously unseen in the first-person genre.
In order to achieve this, camera movement pays more attention to character movement. For example, as Faith's speed builds up while running, the rate at which the camera bobs up and down increases as well. When a roll is executed, the camera spins with the character. Faith's arms, legs, and torso are prominent and their visibility is used to convey movement and momentum. The character's arms pump and the length of her steps increase with her gait, and her legs cycle and arms flail during long jumps.
Mirrors Edge had a brightly colored style and differs from most previous first-person perspective games in allowing for a greater freedom of movement with regard to its 3D environment, allowing for a wider range of actions such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen.
In gameplay, the character's momentum becomes an asset. The player must attempt to conserve it through fluidity of physical actions, encouraging the creation of chains of moves. If Faith does not have the momentum required to traverse an object, she will fall off or short of it.
Run AND Gun?
The player character can hold weapons, but O'Brien stressed that "this is an action adventure. We're not positioning this as a shooter – the focus isn't on the gun, it's on the person." Gameplay in Mirror's Edge focuses on finding the best route through the game's environments while combat takes a secondary role. Completing the game without shooting a single enemy unlocks an achievement for the player.
Mirrors Edge 2 - What we know
Mirror's Edge 2 is the planned origin story to Mirror's Edge. It will showcases her players evolution into the character seen in the first game. The game will continue to be a first-person action platformer, with the continued focus on "parkour" or free-running to traverse the game's environments. As of right now, it is not known when Mirror's Edge 2 will be released but we estimate January 2016.
The main character, Faith, will have a "broader move set" and some new abilities, such as being able to round corners while wall-running by grabbing onto pipes. She'll be able to make expanded use of her environment to take down enemies by leaping off walls and ledges to take them out in one blow.
Level design will offer a variety of paths for players of different skill levels.
In addition to the expanded moves, environments, and combat, Faith's story will play an important role in this outing.
I love Mirror's Edge so much I'm not going to get into it here, but the game had its faults. All those indoor bits were still fantastic and enjoyable but I wanted to free run everywhere. Picky .. Maybe.
Developers DICE are keeping tight-lipped on the freshly-announced sequel for the most part, but one thing they did disclose - and it's pretty important - is that there are some changes on the way to the game's structure.
"What I can say is we're taking more of an action adventure approach on it than maybe before," EA's Patrick Söderlund told 'CVG'. First-person, running predominantly, this will be more of an action adventure game, but true to what the first one was to a large extent."
DICE, you had my curiosity. Now you have my attention.
Next Gen only
“It just happened to be a game design that I don’t think you can build on an old-gen machine. It doesn’t work the way it’s designed. And that also appeals to me. We could maybe get it to work on one, but we would have to compromise on too many things. With this we didn’t have to.”
What YOU thought of the original Mirrors Edge and plans for the second. Add your thoughts to the comment section below!
"Yeah, it's all relative. I was in love with Mirror's Edge because of how free the game made me feel. I played over some of the levels a ton of times, and had a lot of fun with the time trials and stuff... I think it was the first time a game actually got my heart pounding, haha.
I also loved all the fights. I'd "do it wrong", and instead of running away, I'd dart back and forth in the rooms, trying to dodge bullets and disarm everybody without hurting anyone. It eventually began to remind me of Tony Hawk, because I'd die and die and die and constantly restart, but every time I'd figure out some new nuance in the level and do a little bit better, until I was able to clear out that final fight with the S.W.A.T. team without taking a single bit of damage.
Man, that game was so good. Now I think I'm gonna go back and play through it again!" XD
"A friend and I watched all the confrences live. He and I both had similar reactions to Mirrors Edge as well. We were also blown away by The Division, we were like "What is this...." and then "WE NEED THIS!!!!". Also, being a huge KH/FF fan I was screaming kind of similar to this with KH3/FF15 was shown at Sony." Salx_XIII
"I went a bit crazy when it was announced. The next day, I sat down and beat the game again just for the fun of it. Such an amazing game." Sol
"I wasn't that "stoked" but hey, I was pretty excited. I'm disappointed thought it's not being released to the Xbox 360 though. I would have wished it did." Steven_Spectre
"There's something that bothers me. Don't take me the wrong way, I'm not judging yet because it might be really well done!
First, it seems to focus on combat (in the trailer and they call it action adventure?). I think that battle wasn't really the point of the first mirror's edge, it kind of broke the flow a bit, but it wasn't too bad, there was rarely any fighting.
Second, they also said it will be open world and that bothers me. Why does every game have to cater to GTA fans,? most games that were showed at E3 are now open world. Metal gear, Mirror's edge 2, Witcher 3 and so on.
Listen people, open world games are fun and all but there are some games that are better of with a semi-open approach, deus ex made it well. Detail is better than quantity and open world games mostly go the quantity route. How are we supposed to run in a open world with a continous flow if you can go any where. They will have to dumb it down a bit or you'll be much slower at running because you'd first have to find a right path." Greatmasterrace
The Next Step
DICE is planning on taking a new approach towards the development of Mirror’s Edge 2 and Star Wars: Battlefront.
Producer Lars Gustavsson for one is really excited about the new projects.
“When the team unveiled the first prototype, I was really blown away. It’s just one of those games universes, after which I’m really longing back. So I really am pleased that we are now developing Mirror’s Edge 2nd,” he said.
Gustavsson also added that coming up with ideas for the Mirror’s Edge sequel ended up producing plenty of ideas for Battlefield 4 as well. Some of those have already been included for use in the next-gen first-person military shooter.
Executive producer Patrick Bach also shares Gustavsson’s view about the company’s interest in trying new ideas for the new projects.
“We are now, as we announced at E3, also building a Star Wars Battlefront game, as well as going back to the Mirror’s Edge franchise,” he told Digital Spy. “To me, that’s an opportunity for us to try new grounds.”
Overall it all seems very promising! The early trailers that we have seen and have exampled, we can see that Mirrors Edge 2 is again visually stunning and we will be keeping a very close eye on this one as time goes on.