GTA 5 Made three billion dollars in 3 days. With a figure like that in mind, how could they possibly not continue this franchise? Naturally, the rerelease of GTA V was an extremely clever sales strategy. I mean people are literally buying the same game again! Of course Naughty Dog and the like are also capitalising on this move to NextGen consoles.
Therefore, though it seems that Rockstar's lead desire is to create the highest quality of game, they of course also like to make money. Therefore, we can all rest assured that GTA 6 is most certainly on their minds. GTA V is finished now, it's moved over to Xbox One and PS4, they will just continue to work on GTA online and that's that.
So now, all we have to do is wait and see what's going to happen with GTA 6. Let's take a look at some current trends in gaming to see how Rockstar may be so inclined to transform this series forever.
GTA 6, Could it Follow Destiny?
GTA has made continuous leaps forward with its previous games. If we look at the progression between San Andreas and GTA 4, it is substantial and the scale of GTA 5 compared to the latter is monumental. Now, even with a rerelease of a game we all played, they raised the bar once more.
GTA 6 has some of the highest standards in gaming history to contend with. So how is it going to change up the rules and the GTA formula forever?
For those of you that haven't tried it, GTA V in first person is marvellous. It draws you into its world and makes you feel even closer to the action, the murder and the se...well you know. Players will no longer be able to live without this component, so all they can do now is increase the standards of the first person element.
This perspective lends a whole new experience to GTA. If you prefer FPS', the combat feels better, the navigation feels better and the driving feels better (and the crashing). So what Rockstar need to do now, is focus on how they can improve upon its introduction into the world.
To be very honest, I don't think I've ever really enjoyed a Rockstar multiplayer. In Red Dead Redemption I was far more content to stay in the world of John Marston, to roam the countryside and shoot-up a saloon. In GTA V, the bugs were abounding, but even if they weren't there, I found myself running back to the story more than I ever would the online experience.
So does that mean that Rockstar could make a GTA MMO? I'm sure they'd have some serious difficulties with it. But obviously, nothing appears to be beyond their abilities entirely. Could you see GTA working in this way? Though its been theorised, I can't see a good levelling up system working in GTA. And if it was following Destiny, the last thing I want is a grinding system incorporated into a game series that prides itself on its stories and characters.
Personally, with the likes of Bungie and Ubisoft trying to make an MMO (though The Division does look incredible), I don't want to see Rockstar follow suit. They're good at what they do and they just need to revolutionise their formula, not completely opt out of it for a new one!
Check out this article too - Mass Effect 4 and what it's taking from DA 3!
Setting & Characters
Don't give me one place, I want all of them. Give me every area you've ever speculated about. Give me Texas, Mexico, San Andreas and Vice City all in one and allow me to travel from one to the other. The idea of one setting almost feels restrictive. Let us hop on a plane and travel from one amazing location to another, and meet a whole host of new characters in each location!
What do you guys think? Would you like Rockstar to make GTA an MMO or stick with what they know?