Telltale's Game of Thrones launches December 2 on PC and PlayStation 4, December 3 on Xbox One and Xbox 360, December 4 on iOS and finally December 8 on PS3.
It's unfortunate for PS3 players that there wait will be so much longer, perhaps Sony have placed pressure on Telltale in the hopes that players will realise that the PS4 is getting better treatment. All of these console politics aside, let's take a look at what Telltale has created with their events within the world of George R. R. Martin's Game of Thrones.
Telltale's Game of Thrones Episode 1 Review
Telltale's [Game of Thrones](movie:817617) episode 1 'Iron From Ice', demonstrates that professional fan fiction can be a beautiful thing. Having just recently concluded the first season of Telltale's The Wolf Among Us, I was unsure about leaping into one of their games once more. Their gameplay system is always a breath of fresh air from you usual console games, but can become tedious after prolonged periods of time.
Thankfully, in this introductory episode, the tedious of nature of the gameplay was overcome by examples of tremendous storytelling. Taking a look at the recent success of Tales from the Borderlands, we can see that Telltale really has entered a niche market and is continuing to succeed in their every endeavour.
Long gone are the days of their appalling Jurassic Park episodes, and we welcome their presence with open arms. Like Tales from the Borderlands, Game of Thrones serves its source material with grace. Where as the former title had great action and intense gameplay, the latter settles into its dark world of great conversations with ease.
Though that's not to say that there is no action in store for gamers who pick up Telltale's latest venture! In true Game of Thrones style, family matters. In this game you play as multiple protagonists from the same family; the Forrester's.
House Forrester refers to a minor clan that is mentioned in the fantasy novel series but has yet to make an appearance in HBO's TV series. In the George R.R. Martin canon, the Forrester family is sworn to House Glover of Deepwood Motte, an area in the North that has made an appearance in both the books and show. The seat of House Forrester is the glorious Ironrath.
If there's one thing that Telltale does well its characters (...and story). The world that they've woven feels as rich and dense as Martin's, with fascinating side characters, and 5 wonderful playable protagonists. As you move through the campaign, you will learn to hate, fear and love so many people. You play as Talia and Ethan mostly, each with fascinating backstories and polar personalities.
Talia is meek and kind, a rarity in the Game of Thrones universe, and it can be tough to see how the harshness of the world impacts upon her. Ethan is a far stronger minded character, set in his ways and determined to get what he desires of the situations that arise.
Though it's not only new faces that lie in store for us. On your travels, at least in the first episode, you will encounter characters from the TV show that we know so well. Their likenesses are remarkable considering the graphic style in use, and their voice acting is wonderful. Not to spoil anything, but a certain character has done way better at voice acting in this game compared to their last.
As in other Telltale games, players have a limited amount of time to select one of four dialogue or action options when dealing with other characters. Each family member has their own ideas about how the world works and this is the only area that I ran into discrepancies with the title.
As you play as 5 characters, you obviously "control" their decisions. We all know from the previous games that not every conversation decision will impact upon the narrative, but when you find yourself in control of 5 different people, the kind of person you play each one of them as isn't always reflected in how they act in the story.
Telltale is balancing a lot variables and trying to leave a lot of control in the hands of the players, though it doesn't always feel that impactful. These minor decision moments aren't exactly a game breaker, but they do take away from the overall sense of player control.
This aside though, Telltale have crafted a world that does justice to everyone's favourite TV show. The music is excellent (their opening is a delight), the dialogue is stark and as strong as HBO's at times and the characters are consistently engaging. The story has only begun, though its (naturally) shocking conclusion has me on the edge of my seat in anticipation. Great, now I have two of Game of Thrones shows to wait for.
If you find yourself a fan of Telltale's work or HBO's glorious Game of Thrones, you are in for a sensational treat!