ByTimothy Penglase, writer at Creators.co
Timothy Penglase

First I want to say, credit to "redchampiontrainer01" for the awesome header image. Now, on to the point. Most people have made contact, or know of the characters from one of Nintendo's older franchises, Fire Emblem, through Super Smash Brothers. However, those of you that have actually played the games, know that the lore is very rich and expansive. Although we in the west have not seen many of the franchises title's port over, the games have always been a big thing in Japan, most recently spawning a crossover with Pheonix Wright. The most recent standalone release was Fire Emblem: Awakening, which, in my opinion was fantastic. Then again it was my first title, and certainly made me rethink my life choices, as I went back and played some of the older ones, mainly the portable entries though. This is one of those series that holds a lot of weight throughout the years. Now, let's get back to the point, before I spend an entire post arguing why Tharja is the hottest female character and why she needs to get the most attention. (Stalkers are only hot when it isn't real life, don't get any ideas guys.) I want to iterate why, in the world of failed video games to movie adaptions, Fire Emblem would be fantastic.

Don't try this in real life, you will get shot.
Don't try this in real life, you will get shot.

We've all heard by now of things like the World of Warcraft movie, and the Halo shorts, and that they have gained some headway as great on their own, but there is always something missing, especially when taking the wide open universe of a game, which holds hours of entertainment, into a 1 hour and 30 minute flick that plays at your local AMC for about a month. First you have to look at the deep lore that is indicated in the Fire Emblem series, but to be safe, we'll stick with the one I am most familiar with, and the one most people have had contact with, Awakening. The story of Fire Emblem: Awakening is pretty simple, Your player character wakes up in a field with amnesia, the main character, his sister, and his super special awesome bodyguard find you. They are introduced respectively, as Chrom, Lissa, and Frederick. Chrom has the face of a good guy that's just going to get screwed over later. Lissa has the kind of sweet smile, accompanied by the eyes of a deep dark serial killer. And Frederick, well, Frederick never smiles, but that's okay, because when you're the best character in the game, smiling isn't necessary. They decide to help you, much to Frederick's dismay, and you all head out on adventures, and do many things that I don't want to spoil. However, the main point is that there is a cult of worshipers that are trying to awaken (heh) a large dragon of death and s**t, now you, and the merry band of misfits that you end up picking up along the way, have to stop it. There are around 30 something characters that you can recruit, so we'll stick with the ones that would be relevant to the movie, and would provide the best tension, and comedic relief, with a touch of romance. We can safely assume, because of the span of time covered in the games, that this would have to be a trilogy at least. That is fine though, because if Hollywood likes anything, it's milking as much cash out of a franchise as they can.

Shhhh. Just lay down, it'll all be over soon.
Shhhh. Just lay down, it'll all be over soon.

The plot would be simple, stick to the game, change things here or there to account for the adaption, and overall, just have a good time. The series is very flexible, you have a lot to work with, so don't stress it. The main progression would probably look something like this. Movie 1: Deal with everything up until the battle with Plegia (a neighboring country of evil cultists) and the loss of a certain character. This will set the mood, lead to Chrom taking power, and set the progression rate for the other two. Movie 2: Deal with the whole Time travel thing, set the relationships for the main characters with some of the side characters, and focus up until the battle with Walhart, who's a big red guy that seems to be pretty focused on looking as much like the hulkbuster armor as any human can.

I swear this guy benches his horse for fun.
I swear this guy benches his horse for fun.

Finally, in Movie 3: You descend upon the fell dragon Grima, who admittedly looks a little like a Yu-Gi-Oh card, and fight on his back, because he's literally that massive. However they could do something where they actually fight the dragon. As long as it isn't as anticlimactic as the final fight in Guild Wars 2 (press 2, beat dragon). Overall, it seems like it would separate well, but what would make it a good movie?

The answer, is simply, the setting. Everyone loves a good fantasy movie, and one with the backing of Nintendo, and donning the name of a popular franchise would certainly hit well. But then again, my explicit knowledge of the movie industry doesn't span that far. There is a diverse cast that you can work with, and none of the characters are very unrealistic. So that gives you room to work with for casting. With the right budget, and special effects team, a Fire Emblem movie could potentially stand up to most modern fantasy series.

Finally, I am going to wrap this up. It's been a glorious ride, writing my first article for Moviepilot, and I hope you all enjoyed it. If you have your opinions, leave them in the comments, I'd love to hear them. Until the next one, peace.

I summon Grima, in attack mode. No wait, don't quit
I summon Grima, in attack mode. No wait, don't quit

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