In a recent viral Leak by Youtuber ptoponline we can now watch Batman and Superman lock heroic talons in a brutal head to head fight to the death. This gameplay footage is taken from the up and coming Justice League game for Xbox 360.
The game was originally forecast to be titled Justice League: Green Lantern developed by Double Helix the master fighter company responsible for Killer Instinct. Double Helix also developed the Green Lantern movie tie-in game Green Lantern: Rise of the Manhunters in 2011.
However for reasons unbeknown to us, Justice League: Green Lantern has been cancelled. The project has been reportedly scrapped mid production. The footage we have above and below is rare and brilliant. This could be the only glimpse you will have of what could have been. Below we also have a video of Bizarro fighting with Gotham big boy Bane. Enjoy
The Justice League title gameplay
The gameplay involves one-on-one matches within a two-dimensional plane, although characters and backgrounds are rendered in a three-dimensional fashion. Each match consists of one round; however, each player has two health bars. The game uses a four-button control layout of light, medium, and heavy attacks, alongside a "character trait" button that activates a unique ability or attack designed to showcase each character. For instance, Superman's trait provides a temporary stat boost, while Batman's trait summons a swarm of robotic bats.
The stages, based on locations such as the Batcave, Watchtower, and Fortress of Solitude, feature interactive environments and multiple areas. If a heavy attack is connected near a corner that leads to another area, it launches the opponent, triggering a special animation, and taking the fight to this new part of the stage.
Each arena also contains objects that the characters utilize differently depending on their class. Characters can be either gadget characters or power characters. A gadget character like Batman can attach a bomb to a car to cause an explosion, while a power character like Superman can pick up the same car and smash his opponents with it. Before each fight, players have the option to turn off interactive elements and area transitions.
The story mode would be very similar
The story mode would split into several chapters. As the narrative plays out, the player swaps between different characters. Minigames are also incorporated into the story. The outcome of minigames can impact an upcoming battle, such as giving the player a health advantage over the CPU opponent. Additional features include Battle Mode, Versus Mode, Training Mode, and S.T.A.R. Labs, which includes 240 character-specific challenges of varying difficulty.
Online multiplayer modes include King of the Hill, a setup that allows up to eight players to spectate a match while waiting for their turn to fight, and Survivor, which carries over the current winner's health bar and character selection over each match.
Playing through any of the game's modes, including online matches with optional goal objectives, will net the player experience points that may be used to unlock alternate costumes, music, concept art, and other rewards.