ByKen McDonnell, writer at
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

So Middle Earth: Shadow of Mordor came along and surprised almost every single gamer out there. Not only was the title one of the most enjoyable triple A titles of 2014, it was also one of the more innovative. Its Nemesis system is a revolutionary gameplay mechanic (one that I'm sure many games will start to adopt), one that felt great to play with and was easy to appreciate in terms of its inherently great design and execution (pardon the pun) on Monolith Productions part.

The game went on to win Game of the Year in some gaming publications, beating the likes of Dragon Age: Inquisition, Wolfenstein: The New Order, Dark Souls 2 and Alien: Isolation. Which must be said is quite the achievement, albeit the fact that 2014 wasn't exactly the best year in the industry. But what about a Shadow of Mordor 2?

Shadow of Mordor
Shadow of Mordor

Shadow of Mordor 2 On Xbox One & PS4!

Though it can be said that Shadow of Mordor borrowed a lot of its elements from other franchises like Assassin's Creed and the Batman: Arkham games, it found a way to make their formulas work for itself. For one thing, Tamriel's special abilities made parkour ten times faster and far less tedious than it has become with AC.

And the variations in combat in terms of how you can take down your enemies is so varied and always brutally satisfying. The upgrades to your abilities felt like something you'd always been missing rather than just something to stick onto a skill tree. It was a well crafted game, and players would love to see Monolith Productions take everything they learned with Shadow of Mordor, the Nemesis system and its DLC packs and use them as a starting point for a great Shadow of Mordor 2.

Shadow of Mordor
Shadow of Mordor

So what could Shadow of Mordor improve upon for its sequel? Well naturally, I'd love to see the map increased in size. But don't even think about littering the area with a load of stupid collectibles like AC and so many other open world games. It's nowhere near enjoyable to collect all of these items. I want to play a game not just wander around picking up "content". Shadow of Mordor did a great job of showing how sticking to the chore mechanics of the game in an open world is all you need.

I'd also love to see a second playable character like Lithariel was, but of course let this extend over to the cinematics too! I loved their approach to including her DLC pack as a free update. We need a lot more of this in gaming. A lot more free DLC please. Or you know, don't have any DLC and put it in the damned game in the first place!

Shadow of Mordor
Shadow of Mordor

Gamers would also love to see just how far the Nemesis system could go, and it certainly could do with a few more alterations. Like the levelling up system for instance. After a while the game became a little too easy, and when you were granted with a level up it seemed almost superfluous after a while. And I'd love to see even more variety in enemies and not have to listen to them saying the same things over and over.

But these were minor annoyances and hiccups in a game that delivered in every department. I'd love to see a Shadow of Mordor 2 and I'm sure a lot of players out there wouldn't mind either! Let us know in the comments what you thought of Shadow of Mordor and what you'd like from a sequel!


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