2015 has got to be one of the most exciting years in the video gaming industry for quite sometime. Some of our favourite franchises are getting brand new instalments this year, with the likes of [Metal Gear Solid V: The Phantom Pain](tag:2683985) , Uncharted 4 , Halo 5 and [Batman: Arkham Knight](tag:2683936) . And that's not even mentioning the secret titles that Bethesda and Rockstar have yet to unveil. Red Dead Redemption 2 and Fallout 4 anyone?
But 2015 could also be a year of redemption for Ubisoft. Last year, we saw the release dates for some of their titles suffer massively. Assassin's Creed: Unity had a post release embargo (and was broken), The Crew's servers didn't go live until the game was officially released (and they didn't work very well) and Watch Dogs was quite the disappointment (true that).
The Division, The Crew & Destiny
But can Ubisoft rise from the ashes and present some great games in 2015? Tom Clancy will be getting seeing some stellar release dates this year, with [Tom Clancy's The Divison](tag:2684169) and Tom Clancy's Rainbow Six: Siege (can't wait for this one) on the XBOX One , PS4 and PC. But if the mistakes from last year are repeated, I worry for the future of this developer's reputation in the industry.
But in my opinion, there are two games that can give Ubisoft a great insight into making The Division a success on its release date: their own The Crew and Bungie's Destiny.
So what exactly can Tom Clancy's The Division learn from Ubisoft's The Crew? Well...they can learn a lot in terms of how to NOT make an online game. The Crew has been demonstrating server issues since its infancy, occasionally kicking off players during races and sometimes deleting hours of saved progress in the process. It's also just...well...not a lot of fun.
The Crew's world may be large, but in terms of atmosphere and feeling, North America is just a bit boring to drive around in. I sincerely hope they can alter this sense of immersion and presence for The Division and its post-apocalyptic New York setting.
Also, The Crew has demonstrated the awful issue that prevents people from doing what the title states, join a crew! These kind of issues, if transferred over to MMORPG The Division, will kill the fan base for the title very early on. And Ubisoft are planning to support this game until 2025. That's an ambitious goal, and one that we hope isn't DLC-laden.
This is where Destiny comes in. What they certainly can take from Destiny is how great it feels to play it and how perfect their servers really are. I've yet to have a single issue online with Destiny and the combat is certainly a joy to play with. But its the limited content that drives me insane. The story is a non-existent joke, the environments have to be continually revisited, there is a tremendous shortage in terms of planets and there's far too much grinding required.
The Division is allegedly a very RPG-focused title, one that will excite any player who claims to love this genre. It will include integrated PvP and PvE combat (take that Destiny) and will hopefully feel more fluid and immersive in terms of how we level up our characters. The Crew demonstrates everything that could go wrong with The Division. And Destiny could gave Ubisoft a great starting point if they build upon its best aspects and improve its worst.
What do you think fans? Are you excited for Tom Clancy's The Division's release date on Xbox One, PS4 and PC? Is there anything from The Crew and Destiny you'd like to see in it? Let us know in the comments.