As many of us are currently aware, Netflix is reportedly working closely with Nintendo and the original game designers and producers (Shigeru Miyamoto, Takashi Tezuka and Eiji Aonuma) in developing a live action Legend of Zelda TV series.
Netflix is describing it as "Game of Thrones for a family audience."
If the description of "Game of Thrones" doesn't automatically excite your mind with promise, let the below list of possibilities and statistics get your Ocarinas tooting...
Let's start with the obvious creatives.
ENVIRONMENT / SET DESIGN
Remember all those incredibly detailed dungeons, elaborate temples, extensive environments, glorious castles and diverse cities? We do too! Except NOW we'll have the ability of realizing them in all its live-action glory!
A few to remember and envision...
These unbelievable worlds can finally be made "real" to our eyes and provide beautiful imagery and great opportunities for artistic set design. The unique universe of The Legend of Zelda franchise is a complete character in itself.
Speaking of characters...
CHARACTER DEVELOPMENT & CASTING
The character of Link in every Zelda game is a deep, thought-out being with an incredible back story and plot that differs in each installment. Not only does this provide great obstacles in a game, but also incredible potential for plentiful scenes and story-lines that effectively capture all audiences - not solely gaming fans.
Thanks to the internet, wide speculations on who best to play the incredible roles of Link, Zelda, and Ganondorf are already seen on fan blogs and game sites.
A few other Wish-Lists to look at:
This may be a fantastic opportunity for new talent to emerge, as well as a great way to see current Hollywood favorites in new light.
Other than the main plot-drivers, let's not forget the incredible creatures that would be thought out, explored and presented through amazing CG.
This brings us to our next point...
CGI & VISUAL EFFECTS POTENTIAL
If this series is going to be anything like Game of Thrones, you can bet that the production value of this will no be substandard. That being said, this sort of character work potential, and visual development is an artist's dream.
Let's not forget our creature-friends:
There are so many fictional creatures and characters living in all of the Zelda games, it's overwhelming to imagine which ones we'll discover in the potential series and when.
Speaking of when...
FICTIONAL TIMELINE VS. ACTUAL CHRONOLOGY
The chronology of the Legend of Zelda series was subject of much debate among fans until an official timeline was released on December 21, 2011, within the collector's book Hyrule Historia, which was originally exclusive to Japan and was later released in the United States. Before its release, producers confirmed the existence of a confidential document, which connected all the games. Certain materials and developer statements once established an official timeline of the released installments.
Think of the story development! Will everything take place in one time? Will there be different generations of Link & Zelda? Spin-offs? Sequels? Prequels? This can go on as long as the audience is watching.
As for audiences... let's talk numbers.
Besides the already popular merchandise that has derived from this legendary franchise, The Legend of Zelda games would still do fine without it regarding financial winnings.
In February 2006, it was ranked by Nintendo Power as the best game released for a Nintendo console. The Legend of Zelda franchise has sold over 67.93 million copies by 2011, with the original The Legend of Zelda being the fourth best selling NES game of all time. The series was ranked as the 64th top game by Next Generation in 1996.
According to British film magazine Empire, with "the most vividly-realised world and the most varied game-play of any title on any console, Zelda is a solid bet for the best game series ever."
"...Zelda is a solid bet for the best game series ever." – Empire Magazine
Needless to say, refreshing the memories of audiences and fans with a new series would definitely boost sales in both merchandise and gaming equipment.
IMPACT & IMPRESSION IN POPULAR CULTURE
The Legend of Zelda series has led to many influences, parodies, and pranks in pop culture. It's also a favorite amongst some of our Hollywood celebrities.
- Professional wrestler Cody Runnels (aka: Cody Rhodes) is a fan of the series and has stated he replays A Link to the Past annually. His wrestling boots feature a Triforce symbol.
- Late actor and comedian Robin Williams revealed in a November 26, 2009 interview with Jimmy Fallon that his daughter, Zelda Rae, is named after the title character in the series. In 2011, both Williams and his daughter starred together in an advertisement for Ocarina of Time 3D.
- In August 2013, talk-show host Jimmy Fallon stated that The Legend of Zelda was his favorite video game.
- The 2010 film adaptation of Scott Pilgrim vs. the World makes multiple references to the Zelda games and the soundtrack, including use of the "Fairy Fountain" theme in one of the film's dream sequences, and the chest opening sound effect and opening theme from A Link to the Past.
- In an episode of The Powerpuff Girls, there's a moment featuring the Mayor of Townsville playing a spoof of Ocarina of Time.
- In an episode of Jeopardy! which aired on July 12, 2013, the title of the original game was the correct response to the clue in Final Jeopardy. The clue was a reference to Princess Zelda being named after Zelda Fitzgerald: "The title princess of this game, which launched a best-selling franchise, was named for F. Scott Fitzgerald's wife".
“The Legend of Zelda,” is one of the most popular videogame series of all time.
Other than the already set fan-base for such a series, already has there been fan-made creations of a live-action Zelda piece. Cosplay designers and YouTube video creators have already reached up to millions of viewerships throughout the past couple of years alone. Imagine what ratings a fully-produced series will reap.