ByKen McDonnell, writer at Creators.co
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

When its comes to RPGs, there really is no one else in the gaming industry quite like Bethesda. The Elder Scrolls series is a seminal example of quality game design. Everything that makes Western RPGs unique and impressive is on show in every instalment. The Fallout series is no exception, and we can't wait for Fallout 4 to get its release date (E3 2015 announcement anyone?). However, that doesn't exactly mean these games are perfect. There's always room for improvement.

When we take a look at Fallout 3, we can clearly see the various areas that Bethesda could improve upon all these years later, but there's one glaring element that I'd love to see fixed. Oblivion and the like has seen this issue as well, it's even present in Skyrim, and I've always found it a little jarring. But be sure to let me know what you think in the comments and if this is a feeling you share, let us know.

Bethesda Issue Fixed for Fallout 4's Release Date?

Fallout 4
Fallout 4

In my opinion, there are a lot of other RPGs out there that demonstrate a superior management of this system; consequence. The video game industry has witnessed a lot of controversy over the years for is violence and apparent condoning of bad behaviour. For this reason, I think we've seen a lot of game's dilute choice systems down to good and bad, while favouring the former. Ubisoft are the worst at this, constantly punishing you for even thinking about hurting a passerby.

But Bethesda have their issues with it too. In many ways, I feel it shares similarities with GTA. If you start getting chased by the cops in GTA V, you don't want the rest of the campaign to be affected by this. You can hide for a little while and then it goes away. But in big open world RPGs, one's that allow you to carve out your own experience, I feel Bethesda have been lacking in this department by adopting a similar approach to GTA.

Fallout 4
Fallout 4

In Skyrim for example, you can accidentally pick something off of a table at a shop, or kill 80 people in a town and it'll have the same or similar result; you'll have to pay a fine. Afterwards you can become the town hero again with everyone having forgotten the slaughter that took place earlier. I'd love to see this change and I think two series could help point the way: Fable and The Witcher.

Fable & The Witcher to Help Fallout 4?

Now, all of these series are wildly different from what Fallout 4 will be on its release date for the XBOX One , PS4 and PC, but they have interesting examples of how to manage choices in Video Games. In Fable, the more people you kill, your evil personality doesn't only affect your appearance, but how people react to you. Eventually you can walk into a town and see everyone scatter at the sight of you. It feels good (bad...?), because this is what you were aiming for and it fits within the context of your actions.

Fallout 4
Fallout 4

The Witcher series is great in how it disguises the outcomes of your choices. Geralt will be forced to make a decision at a crucial moment in the game, however the result of that action, or inaction, will only become clear at a later point. If you've made a bad decision, you'll pay for it later.

Bethesda's games fall in line with Ubisoft in that they tend to condone playing as the "good guy". If we're supposed to feel like our own character and that our decisions have consequences, I'd hate to see this tendency spill over into Fallout 4. We're in a post apocalyptic wasteland! If you want to be a complete maniac, you should be able to and then eventually you'll have a reputation within that world for being a complete maniac!

Fallout 4
Fallout 4

I'd love to see the consequences of our actions hidden from us, and to see the world change as we gain a reputation for being "good" or "bad". I love Bethesda's games dearly, but if Fallout 4 were to implement these additions and focus less on pushing us on the path of being "good", I think we'd have one of the greatest RPGs of all time on our hands.

Do you agree guys? Are there any other additions that you'd like to see happen in Fallout 4 on its release date and what do you think about Bethesda's management of consequences and choices? Be sure to let us know in the comments! And fear not folks, this is the year, we'll definitely see Fallout 4 at E3 2015 for the PS4, Xbox One, and PC!

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