There's been a lot of controversial news surrounding the work of Hideo Kojima, Konami and Metal Gear Solid V: The Phantom Pain this last week. At the moment, it seems clear that Kojima's contract with Konami ends in December of this year, after which time he will depart from the company leaving the Metal Gear series in their hands. That gives him 4 months left with them after the release date of MGS5 hits for the XBOX One , PS4 , PS3, Xbox 360 and PC.
Kojima has often said that he won't be making any more [Metal Gear Solid](movie:593264) games, though it seems this time we'll have to take his word for it. Konami and Kojima have ensured us that the organisational restructuring of the company will not impact upon [Metal Gear Solid V: The Phantom Pain](tag:2683985) , so at least that's something. But what I simply cannot fathom, is how Metal Gear Solid 5 can conceivably improve on Metal Gear Solid 4's Solid Snake ending.
Metal Gear Solid 5 & Improving On MGS History
There's no doubt about it, the Metal Gear franchise is one of the greatest things in Video Games , in no small part is that a testament to the work of Hideo Kojima. The man has continuously pushed the boundaries of art in gaming, while simultaneously making great leaps in technology and graphical improvements. We've all delighted in the adventures of Solid Snake, Raiden and Big Boss over the years, continuously wondering how things can get any better.
Metal Gear Solid 4 is one of the greatest experiences any gamer can hope for. While I had issues with its linearity and cumbersome dialogue at times, the final, I don't know, four to five hours, are literally perfection. I've never witnessed such devoted fan service in my entire life, and I'm not sure there's anything out there that can top MGS 4 in that regard.
Metal Gear Solid 4's Ending - Spoilers!
Once Snake arrives on Shadow Moses Island again, and the game reverts to the opening moments of Metal Gear Solid, from that moment on, all I could do was stare in disbelief and utter elation. I'm not a fan boy in any capacity for anything, but at that moment I understood what it was like to be a true fan of something, and have that rewarded. The next few hours I spent with MGS4, changed my idea of gaming's possibilities as a medium.
From Snake crawling along the ground as we saw our friends in peril on screen, to the greatest boss fight in history against Liquid Ocelot, MGS4 excelled. I mean, the idea of playing all of the MGS theme songs over that fight was genius. I was literally beaming. So, how on earth can this conceivably be topped by Metal Gear Solid 5 The Phantom Pain?!
Can Metal Gear Solid 5 Surpass MGS4?
In terms of linearity, MGS5 is certainly going to have the upper hand. But Kojima has always been in such strict control of pacing, narrative flow and set pieces when it came to the MGS series. He's expressed concerns over the change to a non-linear open world setting before! Can him relinquishing control to players affect the quality of Metal Gear Solid 5 with Big Boss?
What did you think of Metal Gear Solid 4's ending? Were there other highlights in the series for you? Let us know if you're concerned for MGS5 in the comments! Metal Gear Solid V: The Phantom Pain gets its release date on September 1st for the Xbox One, PS4, PS3, Xbox 360 and PC.