Personally, up until the arrival of From Software's glorious Bloodborne last week, The Last of Us really was the greatest game on the PS4 . Naturally though, it wasn't exactly a reason to pick it up, seeing as the title was far cheaper on the PS3. But if there was one title that would have the power to convert players to current Gen consoles, it would be Naughty Dog's The Last of Us 2.
Following one of the greatest games of the PS3 era will be a tough gig to follow, even for a developer like Naughty Dog. Uncharted 4 will be a great testing ground for how the company progresses after the release date of one of the best games of our generation. But one aspect that has always been discussed about The Last of Us, was whether 2 player co-op would have been a good feature to implement.
The Last of Us 2 - A 2 Player, Co-op Sequel?
We can't help but wonder what exactly it would have been like to have 2 player as an option in [The Last of Us](movie:1190382). Certainly, in order for the game to still have the impact it does, certain sections would need to have been tailored for the lead player. But this would have meant that large sections of the game would only be available for one player.
The opening would be the most apparent example where we play as Sarah, or during the Winter season as Ellie or playing as Joel as he searches for Ellie in the final act. If 2 player was an option for The Last of Us, having a random character hop into situations would have completely annihilated our immersion and diluted the strength of the relationship between Joel and Ellie.
Perhaps it would have been cool to have two different things happening at the same time. Rather than Joel waking up later, he could have woken up at the same time that Ellie started hunting. The screen would then have been split to two separate scenes and places, playing out in unison. It would be kinda cool, but a lot of work.
So the question remains, would this be something that you'd like to see in The Last of Us 2 on its release date for the PS4? Naughty Dog have often made games with companions that aren't playable characters. Nathan travels around with friends, Jak and Daxter are always together, Crash Bandicoot had the rare companion and The Last of Us had various paring moments throughout the campaign.
Couch co-op feels like a dying feature on the XBOX One and PS4. However, with Resident Evil: Revelations, we saw how player's demands were heard and acted upon by Capcom for split-screen co-op. It would have to feel right for the campaign, as Naughty Dog are cinematically driven developers though. But if it was, would you like to see it implemented in The Last of Us 2? Let us know in the comments!