One of the most extraordinary things about the [Gears of War](movie:671276) franchise is the fact that every gamer can find something they love about it. Whether it be its exhilarating combat, great art design, captivating story and voice acting, diverse campaign, or its incredibly dynamic multiplayer, it kind of has it all.
Gears of War was the first game I played on the Xbox 360, and for me personally, it was a symbol of greatness and a wonderful step up from my older console. However, now we've moved on once more to the XBOX One and PS4, and in the wake of industry changes, there's one wonderful aspect of gaming slowly slipping away from us all; local multiplayer.
Gears of War 4 & The Future of Local Multiplayer
Gears of War 4 is a good while away from receiving a release date from Black Tusk. But that's not going to stop us from speculating about what the Xbox One exclusive may hold in store. When it comes to this series, it really has quite a prominent place in my history of interaction with Video Games. Throughout the whole franchise, Gears of War was something that brought my friends together, whether it be for co-op or otherwise. Especially on the release date of a new instalment!
For gaming sessions, we'd pick someone's house, bring a second TV, have two enormous boom boxes, four controllers, shit loads of beer and hours to spare. It was glorious. No other series ever brought my friends together to play games this way, aside from brief spells spent with Guitar Hero. But Gears of War was lasting, and I'd hate to see this aspect of the series ruined for nicer, Xbox One graphics with Gears of War 4.
Developers have spoken about how the quality of the titles would dip in spit-screen co-op and that it wouldn't look as great as it does in single player. Of course it would! But. I. Couldn't. Care. Less. If Gears of War 4 multiplayer looked like Gears of War 3's on the Xbox One, I really wouldn't care, as long as it brought some new multiplayer maps and modes for me to mess around with.
But naturally, the idea of split-screen is a threat to publishers also. It could result in less sales. And lord knows, these chaps ain't got enough money. If the game is good enough, there's no reason to believe that someone who experiences it with a friend wouldn't take the time and effort to buy it for themselves. And of course, like everything else, multiplayer is moving online. But that doesn't mean that local co-op needs to go in the wake of online multiplayer.
If Gears of War 4 gets its release date for the Xbox One without the presence of local multiplayer, it'll be a sad day for the franchise. Though the game may have everything else that I could possibly need or want from a Gears of War game, if it doesn't have couch co-op, it ain't Gears of War to me.
Be sure to let us know what you'd like to see from Gears of War 4 in the comments below and whether local multiplayer is something that you'd like to see modern gaming make a priority once more.