ByMiranda Duncan, writer at Creators.co

We've all played at least the first Bioshock game, I'm sure. And many people are entering this "fandom" of sorts right off with Bioshock Infinite. As one of my favourite games, this is why this beautiful game deserves more attention and more respect than it gets.

Environment

Politics and religion in one big jumble.
Politics and religion in one big jumble.

If anyone can agree on one thing, it's that the environments in the Bioshock games are INCREDIBLE. From an underwater city to a floating metropolis, these games have created and image in our heads that cannot be erased. Colombia is a floating city in the sky, surrounded by clouds and buildings that are just as reminiscent of the Victorian era as they are 1920's. Dystopian society has never looked so good before, and I don't think it will ever again. Who knows, maybe we will live in a land like Colombia one day.

Emotion

Up and down, dance around.
Up and down, dance around.

If you don't find Booker DeWitt eating out of a trashcan hilarious, we probably are not friends. This game is full of humourous moments, just as much as it is gut-wrenching painful ones, just to lighten what is such a dark story line. This game gives everyone I know such strong emotions, and we all attach to both Booker and Elizabeth, not matter what level of garbage they may be. The character development, the plot, and the overall emotional overcast of the game have definitely given this game a special place in my heart.

Multi-Verse Theory

A man, a lighthouse, and a city.
A man, a lighthouse, and a city.

If this game wasn't crazy enough with quantum physics, vigors, and the combination of 1920's style and industrial revolution creation with beyond-modern abilities, it one-upped itself. Multi-Verse theory, also know as parallel universes, has a remarkable importance in this game, and the ability to blow your mind. Trying not to spoil too much, I know some people are still reading even if they haven't finished the game, but I broke down crying at the end of this game. Not just because of the emotion, but because of how amazingly thought out this game is. So much work went into this game, and I commend Ken Levine for his work.

More to Come?

Constants and variables.
Constants and variables.

Obviously there was already an addition to this beautiful game, the Burial at Sea DLC. It takes place in the original Rapture, our underwater city once ruled by Fontaine. Elizabeth and Booker supposedly exist across all plains, so where will we go next? Will we see Jack and Atlas in Colombia? Will we have a new city, a new man, a new lighthouse? Or will the next Bioshock take a whole new direction, and blow us away again? Will there be another Bioshock game in the next few years? Let me hear your answer!

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