In this day and age, almost everything feels like a sequel. Companies and developers are taking less risks as production costs continue to sky rocket. This article, however, isn’t about nitpicking originality in gaming. Today, we’re actually going to talk about five video game sequels that we NEED but will probably never get.
As with my Suicide Squad article, you can watch the video below for all the information, or read the article below if videos aren't your thing. Either way, the information is 100% the same.
Now To Play The Waiting Game...
Now keep in mind that this is a list dedicated to the video game sequels that are almost impossible to happen, even though we all want them to. Games like Half-Life 3 and Beyond Good & Evil 2 aren’t on this list because you know they’re going to be released eventually. That said, let’s jump right into things.
The Lost Vikings 3
Twenty-three years! That’s how long it’s been since The Lost Vikings was first released on the Super Nintendo! Back in 1992, I remember playing this game as a kid for hours upon end and the novelty of being able to use 3 characters in a single player co-op experience never stopped blowing my mind. I didn’t realize it then, but as I got older, I learned that this classic was actually made by a company that EVERYONE knows today: Blizzard!
In 1997, Blizzard released The Lost Vikings 2 for the Super Nintendo that introduced two new playable characters. This version of the game later received an updated port with enhanced graphics and voice acting for the PC, PlayStation and Sega Saturn. Since then, for almost two decades, fans have wanted Blizzard to make a third sequel to The Lost Vikings, but our demands have always fallen upon deaf ears. Blizzard even taunted us a few months ago by adding the 3 characters from this game to Heroes of the Storm. With World of Warcraft and Star Craft satisfying their wallets, a sequel to Lost Vikings looks unlikely. Luckily though, the original game is available for FREE on their battle.net website for anyone who wants to play it, so be sure to check it out here.
Viewtiful Joe 3
Henshin-go-go baby! When Viewtiful Joe was first unveiled back in 2002, the first thing that came to a lot of people’s minds was that Capcom had probably made a typo when trying to spell the world ‘Beautiful’. However, after seeing and playing the game for ourselves in 2003, a lot of us realized just how Viewtiful this game actually was. With an intense and innovative combination of high speed and slow-mo gameplay, Joe and its slick cel-shaded art style quickly developed a fan base that was hungry for more. A hunger that was satisfied with the quick release of Viewtiful Joe 2 not too long after in 2004, introducing new features and characters that only upped the ante.
Now, back in 2004, Capcom had registered the web domain for Viewtiful Joe 3, but since then, Clover Studios (which was part of Capcom) has been dismantled, causing the majority of their staff to leave Capcom altogether and form Platinum Games – a name many of us are familiar with. The team behind Viewtiful Joe is still around. However, Capcom owns the IP, which means that unless these two companies are willing to play nice, we may never get the Viewtiful Joe sequel that we all deserve!
Pokémon Snap 2
Remember when Nintendo first unveiled Pokémon Snap for the N64 back in the late 90’s? A lot of us - including myself - thought that the idea of just taking pictures of Pokémon sounded dumb and boring. And then we played it. And then we couldn’t stop playing it. Pokémon snap was able to recreate that feeling of “catching them all” with an on rails game mechanic that saw us taking the best pictures of wild Pokémon to get the most points. But that’s not all. With the inclusion of hidden secrets and Pokémon evolutions, it had us replaying stages dozens of times to discover everything.
A sequel for Pokémon Snap is one of the first ideas that popped into many people’s heads when the Wii U gamepad was first introduced, and yet it’s still something that probably won’t happen.
Nintendo isn’t the most in sync company when it comes to what their fans want. Pokémon Snap had us hunting for the original one hundred and fifty-one Pokémon, but a true sequel with HD graphics, online photo sharing, branching levels and paths, and with seven hundred plus Pokémon to catch would easily make it one of the best games of this generation.
Confession time: I jumped onto the Bioshock bandwagon a bit late. When I played the first Bioshock game, Bioshock Shock Infinite was already out, and let’s just say no one saw or heard from me for a few days as I binged through one of the most amazing gaming series I’ve ever experienced in my life. Bioshock was a haunting game that was drenched in atmosphere, Bioshock 2 was a little more of the same, and while still a great game, it never amazed me as much as the 1st did. Bioshock Infinite, however, was just an absolute blast from beginning to end and one of the very few games I actually purchased DLC for just to experience more of the story.
If you’ve played through Bioshock Infinite, then you know the ending opened up ‘infinite’ possibilities for Bioshock sequels and the various settings that could be used for future games. However, with Irrational Games being disbanded, and Ken Levine no longer in charge of the Bioshock franchise, I can see 2K trying to do a series reboot instead of expanding upon the Bioshock universe that was already created. Ken Levine still works for 2K in a smaller indie division, and I think I speak for everyone, Ken, when I ask: Could you kindly develop Bioshock 4?
Golden Sun 4
Golden Sun and Golden Sun: The Lost Age are, without a doubt, two of my favorite games of all time! I remember the late nights I would have just solving the various puzzles in the game, tracking down all the Djinn and making sure my party was always strong enough to take on the toughest foes. Golden Sun: The Lost Age made things even sweeter when I found out I would be able to transfer my save data from the first game over to continue my epic quest. It took seven years before a third game was finally released on the Nintendo DS in 2010 and, since then, we’ve heard absolutely nothing about a fourth game despite the unresolved plot points and cliff-hanger ending that we saw in Golden Sun: Dark Dawn. Camelot has gone on record saying that Golden Sun games are made only if the demand is strong enough for one. Unfortunately, while the first two Golden Sun games were able to sell more than a million units worldwide, Dark Dawn only managed to move around 700,000 copies.
Seeing Golden Sun 4 on the 3DS would be absolutely phenomenal and if Nintendo actually announced it at E3 I would go freaking crazy. However, the odds are against a new game being released. Sadly, the longer they wait, the more people will lose interest in the series other than us diehard golden sun fans. I’m personally hoping that the fan campaign to get Isaac in Smash Brothers is strong enough to show Nintendo that WE. WANT. MORE. GOLDEN. SUN.
- Skies of Arcadia 2
- Okami 3
- Psychonaut 2
- Time Splitters 4
- Eternal Darkness 2
- MegaMan. Any MegaMan. Seriously, Capcom!