Shadow of Mordor was a game that I think surprised the whole gaming community. The Lord of the Rings games have never really been Game of the Year material, despite some really great entries along the way. The past few years have seen some mediocre entries onto game consoles, with the likes of War in the North and Guardians of Middle Earth.
Then all of a sudden, Shadow of Mordor came along and topped almost everyone's 'top games list' of 2014 - and it's so easy to see why. Warner Brothers took their glorious combat system from the [Batman: Arkham Series](tag:2586475), gifted it to Monolith, who made it more visceral while combining it with an upgraded Assassin's Creed exploration system that makes AC feel sluggish and irritating by comparison.
As if that wasn't enough, we were introduced to a new gaming programme that some publications labelled as "revolutionary": the Nemesis system. All of these factors, coupled with a great story and a really enjoyable open-world, has made Shadow of Mordor one of the best things to experience on the XBOX One and PS4. Therefore, isn't a sequel basically inevitable?
Shadow of Mordor 2 - A Sequel to the Lord of the Rings Game of the Year
Not counting the Lego Lord of the Rings games, we haven't had a proper sequel to a single LoTR title since, 'The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king'. This obviously isn't counting the expansions for the Lord of the Rings Online series, which has seen a massive drop in support since 2007. However, I think Warner Brothers and Monolith Productions are onto a real winning formula with Shadow of Mordor.
The nemesis system could be expanded upon and used in a really incredible scale for Shadow of Mordor 2. I'd love to be able to control massive armies of orcs and decide the outcome of major battles. To be honest, I had no real issues with the combat system in Shadow of Mordor. The levelling system was carefully structured to the extent that I never felt I was too powerful. The game was always a challenge and you could never become jaded by those fantastic executions.
I'd love to see some form of multiplayer component enter the world as you team up with a mate to take down huge groups of orcs stealthily or in an all-out brawl. We could even divide the wraith powers, allowing certain moves to be allocated to different players, therefore requiring tactical execution of moves on groups of enemies. What do you guys think?
Will Shadow of Mordor 2 become a thing? What did you enjoy most about Monolith's Shadow of Mordor and what kind of improvements would you like to see introduced? Be sure to let us know in the comments!