ByKen McDonnell, writer at Creators.co
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

The creators of No Man's Sky at Hello Games have been pretty quiet about this fascinating title's development for the past few months. They are working tirelessly on ensuring that a universe of content is functional and enjoyable on its impending release date. But naturally, as we've even seen with blockbuster titles like Assassin's Creed: Unity, there are going to be slight cracks in the beautifully crafted surface of No Man's Sky.

In a recent piece you can read in the New Yorker, which you actually really should read if you like No Man's Sky, Raffi Khatchadourian talks about the experience he had with meeting the staff at Hello Games and observing their work. It's a fascinating and elegant read and it has some great insights on the development process of one of the most anticipated games of the year.

No Man's Sky
No Man's Sky

Raffi describes No Man's Sky as a form of "visual poetry", which is a rather beautiful description of a game that a lot of us have been fascinated with for months. He focused mainly on the development and design of No Man's Sky, paying particular attention to the wonderment of its procedurally generated universe. Gameplay wasn't really focused on, but he did have some great insights on the joy of one aspect of the game: its glitches and bugs.

Glitches & Bugs in No Mans Sky Will Be Fun to Experience on Release Date

A game of this magnitude, being developed by such a small number of people is bound to run into a fair few bugs. It'll be tough for the team to ensure that the computer creating these worlds doesn't freak out in some ways. They are also curtailing its imagination. They want to ensure that the creatures and worlds it creates aren't extremely weird, or you know disturbing in some way. But there was one bug we heard about that was a bit disturbing but also quite funny.

No Man's Sky
No Man's Sky

In the depths of an illuminated cave, creatures akin to Hippopotamus were spawning and moving around the world. Even though hippos can swim under water for a while, they do of course need air...unfortunately this cave couldn't really cater to their needs. Being an underwater cave apparently this bug saw a lot of hippos spawning and then drowning pretty wuickly. Kinda disturbing...but it makes us excited to see the abnormalities of No Man's Sky. The things that the developers won't be able to control in some way.

We're all dying to explore [No Man's Sky](tag:2684052) on its release date for the PS4 and later for the PC. It seems that even its problems will entertain in some shape or form. I can't wait to meet you all out there in the expanses of the universe and discover its intricacies together. The release date can't come fast enough!

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