Hello one and all! I have very exciting news for all you analog gamers out there! A new game has recently surfaced under the Indie developer Black Locust Games. The name of this game is Regnum Angelica and it looks absolutely amazing! The game and its developers started out on Kickstarter on January 7th, 2014. It didn't take long for the indie devs to breach their goal of $27,000 and topping even that with another $10,000 or so. On top of that feat, the project only took 45 days to fund. Now, I'm not sure of the average time it takes to fund a project on Kickstarter but I would wager to say they got theirs pretty fast.
I actually had the chance to sit down with one of the developers behind Regnum, a snazzy fellow by the name of Casey Willet, play a match, (did I mention this was made by a team of people no larger than five?(I think)) and have him teach me how to play. The way he described the game was his way of "Improving and implementing things he thought that Magic: The Gathering had (and always will, let's face it) lacked. Truth be told, it has a few kinks (like any game does), but nothing that would stop me from purchasing a copy if I had the funds. Not only does the game look and play great, its religiously accurate... kinda. What I mean is every angel name on these cards was researched and found in one religion or another from across the globe.
The best part about any card game is the mechanics! This game in particular has some nifty ones as well. First there's the combat system,which is based around three elements; water, earth, and fire. Each of the elements beats another in rock-paper-scissors fashion. On each angel, or fallen angel (depending on which deck you're using) has a compass on the bottom of their face with elements in each cardinal direction (ie North, Northwest, etc.). On the board each of you're units can move a certain number of spaces and the goal is to reach the other side to invade the enemy kingdom. Here's the catch, once an angel has invaded there's no way to get it back. It scores and I guess just wrecks stuff until someone wins or the game ends. Next up are the Angelic Scripts, which for any MTG players are your instants. Angelic scripts do all kinds of neat stuff, from searching for a card to banishing an opponents off the field. Then we come to the Elemental Pillars, which basically act as a second life for whichever angel they're on and provide a wall of one element for defending. Lastly, and most importantly, we come to the decks themselves! Yes, the decks are being included as a mechanic due to how they're meant to be structured. The decks are supposed to basically be carbon copies of each other which sought to eliminate the ability to purchase victory and force you to rely solely on luck and strategy.
Art and Price
The art on the cards and the board are absolutely beautiful. All of the angel illustrations were done by a fellow in the UK named William Xavier Lavender and they look absolutely marvelous. Now, I don't want to give too much away because then where's the fun? Then it's dead, don't talk back to me. What I will tell you is that this game is absolutely fantastic and well worth the price of $45.00, or if that's too steep for you and you don't mind a little improvisation the fine fellows at Black Locust offer Print&Play as well (A lite version for free if you just want to test the waters and a full print&play for $12.50 if you wanna stay on the cheap side, though it probably doesn't look nearly as nice).
The game plays great, looks great, and makes you feel great when you march Beelzebub right into heaven like you own it. All in all I'd give it 4.5/5. It's bloody amazing but it lacks variety so gameplay could get stale if you're playing with an amatuer or just someone who isn't trying very hard.
This article was inspired by the tabletop game Regnum Angelica made by Black Locust Games. Any further information, including a point of purchase and tutorial/in depth videos can be found in the link below.