ByChase Ricks, writer at Creators.co
Rper before gamer always. Fantasy writer before fictional. Moviepilot University Graduate and Alumni. Author interviewer.
Chase Ricks

So the staff who run the Moviepilots.com website asked creators to undertake the challenge of creating their ultimate Suicide Squad members.

Very well consider this challenge accepted and as I am currently more into deep fantasy then into comic books, all my chosen characters will be from that genre. Enjoy.

Morgoth
Morgoth

#1 Morgoth

Melkor "He Who Arises In Might", later called Morgoth, is the first Dark Lord and master of Sauron.

Originally the most powerful of the Ainur created by Eru Iluvatar, Melkor rebelled against his creator out of pride and sought to corrupt Arda, becoming Morgoth. After committing many evils in the First Age, such as the theft of the Silmarils and the destruction of the Two Lamps, Morgoth was defeated by the Host of Valinor in the War of Wrath.

According to an unpublished portion of Tolkien's conclusion to The Silmarillion, Morgoth will return at the end of the world to fight against good in Dagor Dagorath, the final battle.

Melkor was made in the beginning, before the world was made solvent, as the first Ainu created by Eru Iluvatar in the Timeless Halls, at the beginning of creation. Manwë is said to be brother to him, yet Melkor was greater in power than any of the Ainur. Melkor was gifted also with the greatest knowledge of all the Ainur, and had share in all of the gifts given to his fellow Ainur by Eru.

Impatient with the emptiness of the Great Void outside the Timeless Halls and desiring to create things of his own, Melkor often went forth into the Void in search of the Flame Imperishable. But the Flame was of Iluvatar and resided with him, and Melkor never discovered it. He continued to search however, and as such was often alone and apart from his fellow Ainur. It was during these lonesome periods that Melkor began to have ideas and thoughts of his own that were not in accordance with his fellow Ainur.

When the Ainur sang the Great Music before Eru, Melkor wove some of these alien thoughts into his music, and straightaway Discord arose around him. Some of those nearby attuned their music to his, until two musical themes were warring before the Throne. To correct the Discord, Eru introduced a Second, and then a Third Theme into the music. But Melkor succeeded in holding back the Second theme, of which Manwë was the chief instrument. The Third was the theme of Elves and Men, and while it was not overwhelmed by the Discord as the Second theme was, it too failed to correct it. When Eru brought the Music to an end, he rebuked Melkor, praising his strength but reminding him that, as an aspect of his creator's thought, anything that Melkor could bring into being ultimately had its source within Eru himself. As such, even the Discord redounded in the end to the glory of Eru's work. And Melkor was ashamed, and resented it; for he thought his Discord an improvement. Thus when the Music was made incarnate as Arda, it was already flawed through the Discord, and immoderate heat and great cold stalked it. Melkor then took in the interest of the World and descended to it with the other Valar.

When the Valar entered into Arda and began to shape the unwrought matter, Melkor saw the Field of Arda and claimed it for his own. However, the other Valar took Manwë to be their lord, for while Manwë was not nearly so powerful as Melkor, he understood the thought of Eru better than any of his peers. Bitter, Melkor set himself against the other Valar. Whenever the Valar worked to better the world, Melkor disrupted their efforts. For a long while, Melkor fought alone against the might of all the other Valar and Maiar of Arda, and he long held the upper hand. During this time, Arda was kept essentially shapeless, as Melkor ruined virtually every early work that the other Valar attempted to create. Fortunately for them, the mighty Valar Tulkas eventually descended to Arda, and his strength tipped the balance in favor of the Valar. Melkor fled before him, and left Arda for a time.

After Melkor's departure, the Valar managed to quiet the tumults of the world, and set about ordering it in preparation for the coming of the Elves. To give light to the world, they constructed two Great Lamps in Middle-earth and set their place of dwelling in the midst of them. During this time, Melkor re-entered Arda with the various Maiar spirits who had attuned themselves to his music, and delved a mighty fortress at the very north-most part of the World and named it Utumno. To defend it he raised the Mountains of the East in the northeast of Middle-earth, east of the Sea of Helcar. Decay arose in the North, and the Valar thus knew that Melkor had returned. Before they could begin to search for him however, Melkor came forth from Utumno with sudden war, and cast down the Lamps. The fire within the Lamps scorched a great portion of the world, and containing the catastrophe caused by their breaking kept the Valar occupied long enough for Melkor and his forces to retreat back to Utumno.

After the destruction of the Lamps, the Valar withdrew to the continent of Aman and there built Valinor. In doing so however, they gave Melkor virtually free-reign in Middle-Earth. As a result, the continent languished in darkness, and Melkor filled it's lands with terrible creatures and decay. During this time, Melkor built his second, lesser fortress of Angband in the west, as a defense from the West should the Valar attack. Angband was delved into the Iron Mountains, and was given to Sauron to command. While the Valar were unsure where the Children of Ilúvatar would awake, they were reluctant to wage war against Melkor, fearing the clash of powers might result in massive collateral damage the likes of which they had seen when the Lamps were destroyed. As such, most of them remained in Aman and forsook Middle-earth. Due to this, Melkor discovered the Elves before the other Valar, captured many of them, and transformed them by torture and other foul craft into Orcs.

When it was discovered by the Vala Oromë where the Elves were, the Valar took immediate action against Melkor, instigating the War of the Powers. The Valar overcame the hosts of Melkor and he retreated into Utumno. After a grievous siege, the Valar rent the doors open and Melkor was captured. Melkor was bound with Angainor and brought back to Valinor. There, he pleaded for pardon, but was cast into the Halls of Mandos for three Ages. However, in their haste to overthrow Melkor, the Valar left many of Utumno's pits and vaults unexplored, and Sauron remained at large. Additionally, they did not capture or destroy the Balrogs, who gathered at the ruins of Angband and went into a long hibernation, awaiting Melkor's return.

After the passing of the Ages, Melkor was brought before Manwë, and feigned repentance. Unable to comprehend the evil of Melkor, being himself free of it, Manwë ordered him released. At first, it seemed as though the evil of Melkor had been cured, for all who sought his counsel and aid in that time benefited greatly from it. However, Tulkas and Ulmo were both very slow to forget Melkor's evils, and watched him closely. In truth, Melkor was more filled with malice than ever, and began to put his extraordinary cunning to use in devising a way to ruin Aman. Seeing the bliss of the Elves and remembering that it was for their sake that he was overthrown, Melkor desired above all things to corrupt them. Of all the three primary groups of Elves, he found the Ñoldor to have a perfect balance of usefulness and open ears, and so worked his malice almost exclusively among them.

Over a long period of time he spread lies concerning the intentions of the Valar in bringing the Elves to Aman, telling them, among other things, tales of the coming of Men, the existence of which the Valar had not revealed to the Elves. Due to his carefully crafted lies, many of the Ñoldor began to believe that the Valar had brought them to Aman so that Men might inherit Middle-earth, taking the lands and the glory that could have been theirs. Eventually, a shadow fell upon the Ñoldor, and they began to openly rebel against the Valar. Chief amongst the disgruntled Noldor was Fëanor, the firstborn son of the Ñoldor King Finwë. Though he hated and feared Melkor, his overwhelming pride caused him to be the most vocal of the Ñoldor in expressing discontent. For their part, the Valar remained unaware of Melkor's work, and saw Fëanor as the source of the Ñoldor's unrest. Though perturbed, they let the situation continue until Fëanor threatened his brother Fingolfin with violence, at which point the Valar summoned him to the Ring of Doom in Valinor to explain his unlawful actions.

Fëanor's testimony revealed the lies of Melkor, and Tulkas immediately left the Ring of Doom to recapture him. But Melkor could not be found. After a time, he went to Formenos and feigned friendship to Fëanor in order to acquire the Silmarils. But Fëanor, seeing Melkor's greed, refused him and shut the doors of Formenos in the face of Arda's mightiest being. Melkor then passed unseen to the south, and came upon Ungoliant. Promising to sate her unrelenting hunger, she and Melkor came back to Valinor, intending to destroy the Trees. Then, during a time of festival, Melkor and Ungoliant suddenly attacked. Melkor thrust a great spear into the Trees and Ungoliant drank the sap that poured from the wounds, draining the Trees and poisoning them. The Trees quickly withered and died, plunging Aman into complete darkness for a time.

In the fear and confusion that followed, Melkor sped to Formenos and broke into the fortress. There, he slew Finwë, father of Fëanor, and stole the Silmarils along with all the other gems that lay there. The Silmarils burned Melkor's hand, causing him immeasurable agony, but he did not release them. He and Ungoliant fled to the North, and the Valar gave chase, but the Unlight of Ungoliant bewildered them and the two escaped. The two thieves crossed the Grinding Ice of the Helcaraxë and entered into Middle-earth, completing Melkor's revenge.

In Lammoth, Melkor and Ungoliant approached the ruins of Angband, with Melkor hoping to escape and leave his promise to feed Ungoliant unfulfilled. Ungoliant however, saw through his plan and stopped with him before they reached Angband. She demanded that he surrender the treasure of Formenos to sate her hunger as he had promised, and begrudgingly he gave her the lesser treasures he had taken, but he would not give her the Silmarils which lay hidden within his right hand. With his refusal to surrender the Silmarils, Ungoliant attacked Melkor, weaving her dark webbing about him. His resulting cry of pain and anguish roused the Balrogs from their slumber in the darkest depths of Angband. With a tempest of fire they came to his aid, and drove away Ungoliant, but Melkor recalled them, and thus Ungoliant escaped. He then began to rebuild Angband, and to gather his servants there.

When Fëanor found his father was slain, he cursed Melkor and named him Morgoth, meaning "Dark Enemy", and by that name was he known ever after. The name Melkor was never spoken again by his enemies.

As Morgoth finished rebuilding Angband, the slag and debris created by his vast tunnelings was plied into three huge volcanoes, collectively known as Thangorodrim. He hastened then to rebuild his forces, breeding innumerable Orcs and other fell beasts.

Fëanor followed Morgoth to Middle-earth with the greater part of the Ñoldor in rebellion, hoping to recover the Silmarils. This action triggered the tragic War of the Great Jewels, in which the Elves would be utterly defeated in the end.

Upon learning of the arrival of the Ñoldor in Middle-earth, Morgoth sent armies of Orcs against Fëanor's host, hoping to destroy them before they could establish any viable defenses. Though the Ñoldor were outnumbered, they swiftly and completely destroyed the Orcs; only a handful returned to Angband. But Fëanor, in his pride and arrogance, thought to come at Morgoth himself and pursued the Orcs. Soon, he and his vanguard drew far ahead of the main host, and the Orcs, seeing this, turned and gave battle at the gates of Angband. Due to their proximity to Angband, a number of Balrogs emerged to aid the Orcs and the Elves with Fëanor were quickly killed. Fëanor fought on alone, but was eventually struck down by Gothmog, the Lord of the Balrogs. Though a relief force under the command of his sons saved him from being killed on the field of battle, Fëanor's wounds were mortal and he perished soon after.

Shortly after Fëanor's death, Morgoth sent an embassy to the Noldor offering terms of surrender, even promising a Silmaril. Maedhros agreed to the parley, but both sides, expecting treachery, came with greater force than was agreed. Unfortunately for the Elves, Morgoth's force was the greater of the two, and was accompanied by Balrogs. The Elven company was quickly slain with the exception of Maedhros, who was captured and chained by his right hand to one of Thangorodrim's many cliffs. Morgoth sent word to the Ñoldor, promising to release Maedhros on the condition that the Elves would depart from the North and cease their war against him. However, the Elves knew that Morgoth would not honor his word, and sent no reply.

It was at this time that the host of Fingolfin, which had been betrayed and abandoned by Fëanor's host in Aman, came at last to Middle-earth. Tension between the two hosts quickly developed and Morgoth, seeing that the Noldor were divided, made plans to destroy his distracted foes. To his dismay however, the Valar revealed the creation of the Sun and the Moon, which confounded Morgoth and his servants for a time. To counter these new lights, Morgoth sent up nigh-impenetrable clouds of smoke from the Iron Mountains to darken Hithlum.

During the time of confusion and inaction caused among Morgoth's forces by these new lights, Fingon traveled to Angband, aided by the very darkness Morgoth had set upon Hithlum, and rescued Maedhros. In doing so, he set into motion a series of events that united the Noldor and allowed them to establish mighty kingdoms in Beleriand and Hithlum. When Morgoth initiated his next offensive, the Ñoldor swiftly and completely destroyed his forces and set a siege upon Angband, hoping to forever contain the evil of Morgoth. When he had waited many years, Morgoth made trial of his foes, causing the Iron Mountains to erupt and sending an army of Orcs down through the passes but to no avail, for the Orcs were easily defeated by the Noldor. After this failure, Morgoth took to capturing what Elves he could, breaking them with the power of his will and chaining their lives to his. These Elves became his spies among the Ñoldor, and they kept him appraised of the movements and plans of his enemies.

One hundred years later, Morgoth sent an army into the north to approach Hithlum from the side, but an army under the command of Fingon destroyed them yet again. At this point, Morgoth came to realize that the Orcs unaided were no match for the Ñoldor, and began experimenting with ways to create more deadly creatures for his armies. Another century passed, and the issuing of the first dragon, Glaurung, demonstrated the results of Morgoth's long labor. Glaurung's sudden appearance scattered the Elves in the immediate vicinity of Angband, but a company of archers under Fingon's command engaged him before he could do much more than frighten the Elves. As Glaurung was barely half-grown, his hide was not yet invulnerable to the Elven arrows and he fled the field. Morgoth was displeased with Glaurung for revealing himself before Morgoth had planned, but ultimately Glaurung's youthful foray was of little consequence.

Some time later, when Men first arrived in Beleriand, it was revealed that Morgoth had left Angband and walked among the fathers of Men. Hoping to corrupt them to his service, he spread his lies among them, and found them to be considerably easier to sway than the Elves had been. However, the strengthening of the Elven kingdoms worried Morgoth, and he returned to Angband before his labors were complete. Nevertheless, most Men believed or half-believed his lies and either departed from the North or joined with Morgoth's forces. However, a small group of Men that became known as the Edain resisted him. They provided the Elves with vital intelligence as to the doings of Morgoth in the North, as many of their hardiest chose to live within sight of Angband's gates.

The Siege of Angband was broken 455 years after Fingolfin came to Middle-earth, when Morgoth initiated the Dagor Bragollach. One cold winter night, when the Elven watch was least vigilant, Morgoth sent forth terrible rivers of fire and lava from Thangorodrim and poisonous fumes from the Iron Mountains. The Elves were completely unprepared for such an assault, and a great many Ñoldor perished on the Ard-galen, as the fires consumed it and transformed it into a lifeless wasteland, forever after known as the Anfauglith.

With the exception of Maedhros and his fortress upon the Hill of Himring, the sons of Fëanor and Finarfin were overthrown and utterly defeated. Fingolfin and Fingon only just barely managed to defend Hithlum from Morgoth's onslaught, as the mountains surrounding it provided an effective barrier against Morgoth's fires. The Elves were completely driven from the forests of Dorthonion, and many of the Grey elves forsook the war altogether and went to Doriath. When news came to Fingolfin of the defeat of the Elven forces, a great despair came upon him. Believing the Noldor to have been defeated beyond any hope of recovery, he rode forth from Hithlum to the gates of Angband in a wrath so potent that he was said to have resembled Oromë himself. When he arrived, he smote upon the doors of Morgoth's fortress, challenging the Dark Lord to come forth to single combat. Though Morgoth did not wish to, Fingolfin's challenge was heard by all in Angband, and was given in such an insulting manner that to ignore it would have been to lose face before his captains.

Morgoth issued forth in black armour from Angband to confront Fingolfin. Wielding the terrible hammer Grond, Morgoth repeatedly attempted to smite the Elven king, but succeeded only in carving many fiery pits in the ground from his missed strikes. Fingolfin long managed to avoid Morgoth's blows, and wounded the Dark Lord seven times. But at last, Fingolfin grew weary, and Morgoth thrice drove him to his knees. Fingolfin arose each time to continue the fight, but eventually he fell backwards into one of the many pits formed by Morgoth's missed attacks. Morgoth then set his foot upon Fingolfin's neck and killed him, but not before Fingolfin, with his last stroke, hewed Morgoth's foot with his sword. Then Morgoth broke the Elven-king's body, but Thorondor, the King of the Eagles, swooped down upon Morgoth, marring his face with his talons, and rescued the body of the Elf-king.[7]

Fingolfin's last stroke gave Morgoth a permanent limp, and the pain of his seven wounds could not be healed, nor were the scars ever erased.

After the battle, Morgoth sent out many spies, and he feigned pity to Men. When the Edain refused his false offers of peace he summoned the Easterlings over the Blue Mountains. However, he soon realized that he had underestimated the resolve and valor of his foes, for the Elves and Edain, recovering from the initial shock of Morgoth's onslaught, had begun to make small gains against his outlying forces. He therefore checked his advance, and withdrew the main host of the Orcs to Angband. For though Morgoth's victory had been great, his own losses had been as numerous as the losses that had been accrued by the Elves. Seven years passed before Morgoth renewed his offensive. He assailed Hithlum with great strength but just as he was on the verge of victory, Círdan and a host under his command came at the last moment and helped Fingon to turn the Orcs back.

Some time later, the Elven-maiden Lúthien and her human lover Beren, seeking to recover a Silmaril, came disguised to Morgoth's court. Morgoth was able to see through her disguise, but she was undaunted by his eyes, and offered to sing for him. As she sang, Morgoth conceived a lust and an evil more abominable than any he had yet committed, and allowed her to continue singing. This was his downfall; suddenly shadow hid her, and she sang a terrible song of power that cast a spell of sleep.

All Morgoth's court was cast down in slumber by her song, but the Silmarils burned, and became so heavy that the head of Morgoth sagged upon his chest. He fell from his throne, the Iron Crown rolled away with a clang, and Beren cut a Silmaril from it. However, rather than leaving immediately with his prize, he tried to take another of the Silmarils. As he attempted to pry the second jewel loose, his knife snapped. One shard struck Morgoth's face, and he began to awaken. Beren and Lúthien fled, but the werewolf Carcharoth bit off Beren's hand. Then Morgoth awoke, and in a rage he and his court roared up in pursuit, only to see Thorondor carrying off the raiders. Morgoth's rage at the loss of the Silmaril caused the Iron Mountains to begin erupting, terrifying all those who could see it. Ultimately however, he was unable to recover the Silmaril.

Soon after, Morgoth became aware that Maedhros was making a great league against him, and driving his orcs off the northern heights. As such, he took council against them and prepared his forces for a major confrontation. When the Elves eventually made it to Angband, the Battle of Nirnaeth Arnoediad, began. Ultimately, the battle was a complete and decisive victory for Morgoth. The power of the Elves and their Edain compatriots to make war against Morgoth was utterly and permanently broken. The Noldor from the north of Beleriand, and all their great kingdoms besides Gondolin were destroyed. The Edain who did not flee were enslaved by Easterlings, and Húrin was taken captive.

Morgoth was also well known for the imprisonment of Húrin of the House of Hador during the Nirnaeth Arnoediad. In the last hours of the battle Húrin and his kin defended Turgon, for he was the last heir to the throne of Gondolin and of Fingolfin after his brother, Fingon, fell in battle. Turgon narrowly escaped the clutches of the host of orcs due to the valor of Húrin and Huor and their men.

Unfortunately, all but Húrin fell after the onslaught of Morgoth's forces. After slaying untold numbers of Trolls and Orcs, Húrin was captured by Gothmog and sent to Angband. Morgoth knew that Húrin had been to Gondolin, and knew of its location. Morgoth sought to extract the information from him but, despite inflicting terrible torment upon his captive, was unsuccessful.

From a distance Morgoth put the son and daughter of Húrin, Turin and Nienor, under a species of diabolic oppression: his thought followed them and gave them bad luck, though they were not possessed. By this means he drove them at last to madness and despair; though there is doubt as to whether in the extremity of his malice he cheated himself, as their madness saved them from damnation.

"Behold! The Shadow of my thought shall lie upon them wherever they go, and my hate shall pursue them to the ends of the world."

—The Children of Húrin

Then continuing his curse, roared:

But all whom you love my thought shall weigh as a cloud of Doom, and it shall bring them down into darkness and despair. Wherever they go, evil shall arise. Wherever they speak, their words shall bring ill counsel. Whatsoever they do shall turn against them. They shall die without hope, cursing both life and death.

And so Húrin stayed and was chained atop Thangorodrim, forever watching his homelands fall under the shadow of Morgoth until he released him. Túrin, who was valiant and powerful, nearly escaped the curse, as feared by Morgoth, but could not leave it. He and his sister perished. Thus, the curse of Morgoth on the Children of Húrin was fulfilled.

Though he had been unable to force Húrin to reveal the location of the last great Elven kingdom, Morgoth eventually captured Maeglin, sister-son of Turgon, the King of Gondolin. Threatened with unimaginable torment, Maeglin offered the secrets of Gondolin's defenses in exchange for his own wellbeing. Additionally, he made a promise to kill Tuor personally, and was given permission by Morgoth to take Idril for himself. With the promise of having Idril, Maeglin became Morgoth's servant willingly, and Morgoth sent him back to Gondolin to aid the invasion from within when the time came.

Soon after, Morgoth assailed Gondolin, the last great realm of the Ñoldor and, with a vastly superior force and Maeglin's treacherous information, the city was beleaguered without hope and quickly fell.

With the Sacking of Gondolin and the defeat of the Noldor and their allies, Morgoth's triumph was complete. The great kingdoms of the Elves had all fallen, save for the Havens of Cirdan and the survivors at the Mouths of Sirion, and these were ruled by Eärendil; and Morgoth esteemed them as nothing. He even came to care nothing for the Silmaril that had been taken from him, and laughed when he saw the last and the most cruel Kinslaying when the Sons of Feanor destroyed the dwelling at Arvernien.

However, Morgoth's triumph was relatively short lived. Due to the plea actions of Eärendil, the Valar were persuaded once again to take up arms against Morgoth's tyranny. Morgoth himself did not expect that the Valar would ever help the Ñoldor after the terrible sins they had committed, and did not foresee the assault from Aman. But the Valar took pity on the Ñoldor, and a great battle began between Morgoth and the Host of Valinor. Morgoth emptied all of Angband, and his devices and engines and armies of slaves were so various and powerful the fighting spilled across all Beleriand.

In the end, Morgoth's forces were utterly defeated. The Balrogs were destroyed, save some few that fled and hid themselves in caverns at the very roots of the earth, and the Orcs were slaughtered. Then Morgoth quailed, and dared not come forth himself, but he had one last weapon at his command; the monstrous Winged Dragons. From out of the pits of Angband they issued, and so sudden and ruinous was their attack, with great power and a tempest of fire, they drove back the host of the Valar. But then Eärendil came with Vingilot, accompanied by Thorondor and all the great birds, and Eärendil slew Ancalagon The Black, whose great bulk fell upon the towers of Thangorodrim, breaking them in his ruin.

Morgoth, utterly defeated stood at bay, and was yet unvaliant. He fled into the deepest of his mines and sued for peace and pardon, but his feet were hewn from under him, and he was cast on his face. He was bound with the chain Angainor, his Iron Crown was beaten into a collar for his neck, and he was thrust through the Door of Night into the Timeless Void.

Melkor's lies, sowed in the hearts of Elves and Men, were a seed that did not die and could not be destroyed, but ever and anon sprouted anew, and bore dark fruit ever after.

According to material in some of Tolkien's writings compiled (but not published) by his son, in the last days Melkor will learn how to break the Door of Night and re-enter the World, and initiate the Dagor Dagorath, the Battle of Battles.

However, the published Silmarillion does not include this information, and instead asserts that, if the Valar know how the end of Arda will present itself, they have not revealed it.

Initially, Melkor could take on any form he chose. The Ainur took on forms reflective of their moods and might. Melkor, in his arrogance, malice and power, took on a form recorded as

"...a mountain that wades in the sea, and has its head above the clouds, and is clad with ice and crowned with smoke and fire, and the light of the eyes of Melkor was like a flame that whithers with heat and pierces with a deadly cold."

—The Silmarillion, Ainulindalë

It is said that out of all the Valar, Melkor was most like Aulë for his craftsmanship. Originally the brightest, most beautiful, most powerful Ainu, he fell through jealousy, pride and hatred of others, into Darkness with ever after a desire to conquer and to rule. When he built Utumno he took on a form shaped roughly manlike but great in size, "a Dark Lord, tall and terrible." This form was chained by the Valar. When he walked in Valinor he wore a much fairer form, so noble and lofty and benevolent not even the Elves (save only Fëanor and Galadriel) are recorded as seeing through it to the malice underneath. This he cast off to escape unclad from the hunt of the Valar, and when he faced Ungoliant he put back on the form of the tyrant of Utumno. In that form he remained ever after. As he spent his might and poured out his power into the very fabric of matter, as well as into all his creations, he grew more stooped and less majestic, and his hands were burned black from the touch of the Silmarils. His eyes shone with a daunting light.

There is some dispute over Morgoth's size. The Silmarillion states:

"He stood over the king as a tower...and...cast a shadow over him like a storm cloud."

—Quenta Silmarillion, "Of the Ruin of Beleriand and the Fall of Fingolfin"

As Elves typically reached about six feet tall, or close to seven feet for the Noldor, (Men were of similar height to Elves, however, Númenóreans averaged was similar with those Noldor elves and Elendil was said to be nearly eight)... Morgoth must have stood at least twice this length, and with the shadow he robed himself in he may well have seemed taller. In most artistic renderings Morgoth is depicted as towering over other beings, most notably elves (Fingolfin in particular) of the FA.

"Morgoth set his foot upon his neck, and the weight of it was like a fallen hill."

—Quenta Silmarillion, "Of the Ruin of Beleriand and the Fall of Fingolfin"

This again implies a huge size. It may be wondered how Fingolfin stayed alive so long; but Elves were possessed of a strength and agility many times greater than a human (save exceptional ones like Turin), and Fingolfin could probably leap to great heights.

Initially, Melkor's power was so great that he could contend with all the other Valar and Maiar of Arda and beat them (ere Tulkas came). Over time however, his power was dispersed into the fabric of Arda and into his servants, lessening his might. At the time of his visit to Fëanor at Formenos, Melkor was still referred to as "the greatest being in Eä", though this was before his capture and final defeat by the Valar. It is unknown how much of his power he put into his various slaves after returning to Angband.

So intelligence, long willingness to wait for revenge to be accomplished, strength, cruel magic and he was a fallen god.

The rogue Styric sorceror Zalasta
The rogue Styric sorceror Zalasta

#2 Zalasta

A Styric, initially his enmity towards the protagonists is not apparent. However, during the events of The Shining Ones, Zalasta is revealed to have been at the source of many of the troubles faced by Sparhawk and his companions. Zalasta was in love, or more accurately, lusted after Sephrenia from the time they were growing up together. Unfortunately, the arrival of Aphrael caused Zalasta's romantic hopes to be dashed as all of Sephrenia's attention was devoted to her goddess (although Queen Ehlana pointed out to him that this wasn't entirely rational, as Aphrael is usually quite reasonable, and things still might have worked out; Zalasta conceded the point but said it was too late to do anything about it now). By involving himself in the schemes of Azash and Cyrgon, Zalasta hoped to use Bhelliom to destroy Aphrael, thereby forcing Sephrenia to love him—although the latter was a secondary motive, as by that time his hate for Aphrael had escalated to a point where it eclipsed all else. His treachery is revealed by Xanetia in The Shining Ones, and he attempts to kill Sephrenia in The Hidden City after being persuaded to by Scarpa because she was "tainted by the touch of a Elene". After the destruction of Cyrgon at the climax of The Hidden City, Zalasta tries to interrupt Sephrenia and Vanion's wedding but is stopped by Sparhawk. He is then cursed by Khwaj, the Troll God of fire, to burn eternally. Although considered to be Styric of race and tradition, he does not worship one of the Thousand Younger Gods of Styricum, and is considered only "an advisor" to the Thousand of Styricum, instead worshipping, and gaining his power from, Cyrgon, god of the Cyrgai and Cynesgans.

Among the many villainous crimes attributed to Zalasta was inciting a huge group of Elenes to destroy the village where Sephrenia and the Child Goddess Aphrael (and yes this was his own village) and burning it to the ground killing every Styric within at the time. But that fateful day Sephrenia and Aphrael were in the nearby forest and so escaped his first wrath. However from then on he sought to ferment discord between the two sisters and so he told Sephrenia that "The Shining Ones" had perpetrated this foul atrocity and thus until Xanetia did reveal the truth to her centuries later she lived unaware this was a lie.

He also was a liaison between the Zemoch god Azash to Sparhawk's rival Martel in "The Elenium" trilogy and helped lead the Primate Annias into corruption. Annias was a corrupt churchman who is under the influence of Azash in The Elenium which is finally revealed to be the mechanisms of Zalasta, as apparently, when he was younger, he was utterly devoted to the church, and was only corrupted by Styric interference. When he was the royal chamberlain, he slept with Princess Arissa, who seduced him. He decided to leave the priesthood and marry Arissa, however the loose moral-ed Princess Arissa did not agree; she liked her promiscuous lifestyle. However, he did make her pregnant, the result being Lycheas. He is responsible for the poisoning of Queen Ehlana, in an attempt to end her interference with his plans to ascend to the title of Archprelate, leader of the Elene church. Seeing the look of abject misery on the face of Annias when Sparhawk made the offhand mention of Dolmant's ascension to the position in Otha's palace, Sparhawk felt that at that moment, his revenge against Annias for all his sins was complete. He is killed by Azash at the end of The Sapphire Rose.

Arissa was one of the princesses of Elenia. The sister of Aldreas, the king of Elenia, she attempted to seduce and marry him, thus becoming queen. This plot was foiled by the elder Sparhawk and she was later sent to a nunnery. In the Elenium she attempts to put her bastard son Lycheas on the throne but fails. She then committed suicide using poison, much to the disappointment of Ulath. His disappointment was easied, to some extent, when Arissa was revealed to merely be dying extremely slowly and painfully.

In the Tamuli, Zalasta is the liaison between the supposedly extinct God Cyrgon and his people. They plot to steal the Bhelliom thus ending a millennia old curse that had been put into place by the Younger Gods of Styricum to keep his people from slaughtering all other races on the continent of Tamul. Zalasta enlisted his own insane son Scarpa and many lesser intelligent minions in this plot which saw the Tamul Empire almost caught in a full scale rebellion headed by heroes of ancient folklore. But Sir Sparhawk and his friends from the Elenium were victorious on both continents and destroyed two evil despotic gods in the process.

#3 Yawgmoth

Yawgmoth

Birthplace Dominaria, the Thran Empire.

Lifetime Born before -5000 AR. Deceased as of 4205 AR.

Race Born Human, Spirit/God (After founding of Phyrexia).

Sources The Thran, Planeswalker, Bloodlines, Planeshift, Apocalypse, Scourge.

Behind the scenes in The Brothers' War, Time Streams, Nemesis, Invasion.

Yawgmoth, also known as The Ineffable to his servants and referred to as The Lord of the Wastes throughout Dominarian mythology, was the medical genius of the Thran Empire who was banished for his highly controversial solutions to medical ailments.

Upon discovering the artificial plane of Phyrexia, Yawgmoth felt an increasing desire to utilize this mechanical plane to his own ends. He became the god of that plane, but his true dream was to return to his home plane of Dominaria and turn its inhabitants into "perfect beings" under his rule. The main antagonist throughout multiple MTG sagas, he is arguably the most well-known and most powerful villain in the MTG multiverse.

Yawgmoth was born during the last century of the Thran Empire in the middle of the conflicts between the elite imperialists and republican rabble. Due to his fascination with the human body and his view that it was a marvelous machine, Yawgmoth was a eugenicist. Unfortunately for him, the republicans lost the power struggle, and all their followers, including the eugenicists, were exiled.

During his exile, Yawgmoth journeyed the globe, visiting many different civilizations, and showing them all just how ruthless and cold-hearted he was. During this time, he committed many atrocities, of which the following are known:

Yawgmoth set the Black-Cough upon the dwarves of Oryn Deeps, inciting a workers rebellion that nearly killed the dwarven king and ended 1,000 years of dwarven rule.

He turned the Creeping Mold of Argoth into a virulent plague that ate away the elves there. He also kidnapped their priest Elyssendril Lademmdrith and her healers, ordering the elves to pay ransom for their leader and their cure. When the elves paid, he delivered to them only sweetened water and 12 dead healers.

He set the White Death upon the minotaurs of Talruum, just to study its effects.

He gave the leaders of the cat people nations rabies, after which they tore each other to pieces.

He poisoned the human tribes of Gulatto Meisha.

He pithed and vivisected the Bey of the Viashino of Shiv.

The rationale as to such actions is unclear; but, Yawgmoth claimed only to be interested in the working of plagues and other diseases. Lust for power or a perverse, sadistic interest in pain could also be part of his motivations.

After five years in exile, Yawgmoth was recalled to the Thran capital of Halcyon, where the people were unaware of his inhumane actions. The chief artificer Glacian had caught a strange disease that was but exacerbated when treated by Thran healing magic, so Glacian's wife Rebbec used her influence as chief architect to bring back Yawgmoth, hoping his expertise in eugenics could find a cure.

Yawgmoth discovered that Glacian's disease, which he called phthisis, was caused by powerstone radiation. Most of the Untouchables, exiled Thran that lived in the Caves of the Damned, under the powerstone-producing Mana Rig, had also caught the disease. Upon hearing this, the man who stabbed Glacian, Gix, started rallying his people to rebel and take vengeance upon the Thran.

Yawgmoth convinced Halcyon’s elders to give him more funding and apprentices to study the disease. From the healer Xod he got the idea to use metals to create a serum against phthisis. When Gix led a massive rebellion on Halcyon, Yawgmoth managed to quell it by offering free serum to the Untouchables. For his actions, Yawgmoth was made a member of the council of Halcyon, and was allowed to make laws to regulate public health. Yawgmoth started sending inflicted people down into the Caves of the Damned, and had healthy Untouchables return to the city, using this to eliminate his enemies from the city. During this time, Rebbec and Yawgmoth started falling in love, although neither of them acted deeply upon it.

Yawgmoth was diluting the serum he gave to the Untouchables, claiming not to have enough resources to make enough. This caused Gix to feel rebellious again, and he started to send Untouchables, both healthy and sick, up to Halcyon. Yawgmoth used this to get more funding and complete control over the Halcyte Guard.

One day the planeswalker Dyfed visited Glacian, wanting to meet the genius in real life, and also to learn about his own spark, though she said nothing of it. Yawgmoth walked in on the meeting and managed to talk Dyfed into aiding him. Dyfed agreed to find a plane where Yawgmoth could build his own paradise.

When Gix led another large riot on the city, Yawgmoth was prepared. He made an artifact, based on Glacian's designs, to control all powerstone technology in the city. With it and the Halcyte Guard, he managed to stop the invasion and force Gix into complete obedience.

After the city had been rebuilt, Halcyon held a great festival to honor Yawgmoth, but shortly before it a strange group of delegates appeared. They were representatives of the nations Yawgmoth hurt so badly during his exile and they came to declare war on all who stood by Yawgmoth. The council voted on whether Yawgmoth could stay, but the votes went 50/50. Only because Yawgmoth and Rebbec were members of the council themselves, Yawgmoth got to stay. He immediately overthrew the council and imprisoned its elders, as well as the delegates.

Sometime later, Dyfed opened a permanent portal from Dominaria to Phyrexia, the plane which Yawgmoth wanted to make his paradise. Yawgmoth bound himself to the plane within its core, becoming a god while staying there. He started to bring phthisis patients to Phyrexia, where they were implanted with empty powerstones that drain away their sickness. The newly arrived slowly began to evolve as well, growing longer, thinner, stronger and faster. Yawgmoth hid the two halves of the powerstone Dyfed cracked to power the portal inside Glacian’s wounds.

Yawgmoth fared quite well while warring with the alliance of nations against him. Using the Halcyte Guard, soldiers mutated in Phyrexia and stonechargers, he could overcome any army that stood against him. Even when Dyfed turned on him he did not give in. When she was stunned at the horror Phyrexia had become, he stabbed her in the back of the head with a powerstone dagger, disabling the planeswalker, hoping to disect her and learn what she had that enabled her to planeswalk. Rebbec removed the powerstone however, mercy-killing Dyfed.

But not all went well for him. He had used the Null Sphere to filter away the deadly gasses left behind by the stonechargers before they reached Halcyon. When the artificers that controlled it sacrificed their own lives to sabotage the Sphere, Halcyon was destroyed, all its inhabitants fleeing to Phyrexia or being eaten away.

Yawgmoth had planned to stay in Phyrexia for a while and emerge again when the death cloud had lifted, but Rebbec had finally seen what a monstrosity he was, and used the powerstones Yawgmoth had planted in her husband to close the portal between Phyrexia and Dominaria, locking Yawgmoth and his followers out for all eternity.

Or at least until the stones would be removed.

For ages Yawgmoth altered the Thran that had come to Phyrexia while fleeing the gasses from the stonechargers into true Phyrexians. Using planar portals the Phyrexians journeyed to many planes which they conquered, while they used its inhabitants as raw material for the Newts, as Phyrexians who had not been augumented were known. But Yawgmoth was not happy, for somehow Rebbec had completely locked him out of Dominaria.

Then came the day the archeologist brothers Urza and Mishra disturbed the powerstone sealing the portal while exploring the Caves of the Damned, now known as the Caves of Koilos. Yawgmoth sent Gix, now a fully completed Phyrexian and a member of his Inner Circle, through the portal as a scout. Gix planned to manipulate the Brothers, who had started a war. Having his minions, the Brotherhood of Gix, infiltrate both sides and eventually replacing Mishra with a Phyrexian, Gix hoped to magnify the war until it had destroyed all civilization on the continent, allowing for a simple infiltration by the Pyrexian Forces built up by Yawgmoth over the centuries. During the war's end, Urza activated the Golgothian Sylex, an artifact so powerful it completely devastated the world of Dominaria. Gix fled back to Phyrexia, telling Yawgmoth of what had happened. Gix's plans to infiltrate Dominarian society via the Sleeper Agents was approved by the dark god, but the first few attempts failed for all the Agents looked alike. The sudden apearance of many people looking exactly similar had caused panic among the Dominarians, who proceeded to kill any they came across. Gix planned to try again, but by then the Shard of the Twelve Worlds was completed. The Shard had been a side effect of the Sylex Blast: it locked twelve worlds from the other planes of the multiverse, trapping many planeswalkers inside, but also keeping the Phyrexians outside. A furious Yawgmoth had Gix thrown into the 7th Sphere of Phyrexia, where he would be tortured for all eternity.

Then Urza, who had died in the blast, but was reborn a planeswalker, attacked Phyrexia. Moments before he activated the Sylex, Urza discovered his brother had been turned into a machine and had gone completely insane, blaming those responsible for turning his brother into a machine for all the wrongs of the Brothers' War. To add more fire to his hate, Urza's eyes had been replaced with the Mightstone and the Weakstone, the two halves of the powerstone that contained Glacian's spirit. Having met the Newt Xantcha, who had been intended as a Sleeper Agent but had been turned into an expendable servant now that the Agents couldn't be deployed, Urza had discovered Phyrexia was responsible and had created a monstrous machine-dragon to attack the plane. He managed to blast a gigantic hole in the plane, all the way down to the 4th Sphere, but then Yawgmoth himself invaded his mind and made him go even more insane. Urza fled and for years he traveled from plane to plane, the Phyrexians always on his heels, for Yawgmoth couldn't let someone who planned to destroy Phyrexia go unpunished. Urza was eventually healed by Serra, but after he left the Phyrexians even invaded her realm and corrupted it.

Then Freyalise, desperate to be free from the Shard, cast the World Spell, opening Dominaria to Yawgmoth once again. He released Gix from his torment, since he knew more about fighting Urza and infiltrating Dominaria than anyone else, but while Gix was initially successful Urza returned to his homeplane as well. He first destroyed all Sleeper Agents and then killed Gix.

Yawgmoth started with a different plan: instead of infiltrating Dominaria, he would prepare for a full blown invasion. He started to amass an army and created the plane of Rath, which he planned to fill with troops and then merge it with Dominaria, placing all his forces there in a single moment.

He did continue to send troops after Urza though. One of the more succesful ones was K'rrik, a Sleeper Agent who tracked down Urza's academy on Tolaria, where mages were trained and artifacts were built to fight Phyrexia. K'rrik succeeded in destroying the place, but Urza sent the silver golem Karn back in time to prevent this. He succeeded, but the timemachine overheated and destroyed the academy nonetheless. When Urza returned ten years later he found that the time streams of the island had been twisted. In someplaces ten thousand years happened in a single second, in other it was the other way around. Trapped inside a slow-time bubble K'rrik had ages to prepare for an attack on Urza, but the planeswalker eventualy managed to defeat him with the help of the nature-spirit Multani.

While the evincars of Rath started to overlay small parts of the plane with Dominaria, in preparation for the coming invasion, the artificial plane filled up with beings from Dominaria on which the Phyrexians could experiment. Among them were the Kor, humans with strange elongated skulls. When the Inner Circle member Croag, who oversaw the progress of the plane, discovered humans with Phyrexian traits in them in Benalia, the truth about the Kor was revealed: Urza had started the Bloodline project, a grand plan to manipulate the breeding patterns of several groups of Dominarians to create perfect warriors to fight Phyrexia. The project resulted in ordinary humans with an affinity for tracking down and fighting Phyrexians, and in the Metathran, genetically engineered warriors with no will of their own, eerily similar to the Phyrexians they were designed to fight. After discovering this Yawgmoth increased the raids on Dominaria, tracking down the Bloodline results and killing them. Croag devastated the nation of Keld, where the renegade Bloodline researcher Gatha had created humans like Kreig, who were able to severely wound an Inner Circle member. Some slipped through the attacks though, like Gerrard, the true heir to Urza's Legacy, a collection of artifacts made for the single purpose of destroying Yawgmoth. The attacks were so frequent at times though, that they started to play a role in local myths. Stories about the Lord of the Wastes, a machine-lord who waged eternal war on Dominaria, started to appear from Benalia to Jamuraa.

During the Phyrexian invasion of Dominaria Yawgmoth mostly stayed behind in Phyrexia, guiding his troops from afar. It wasn't until the last moments of the war that he returned to Dominaria after 9000 years. He did so in the form of a hemisphere-spanning death cloud that killed Dominaria's defenders and resurrected them to fight for Phyrexia.

But there was still hope for the plane though: Urza and Gerrard hovered high overhead on the Weatherlight, the main part of the Legacy. They punctured the Null Moon itself and used the white mana it had been gathering ever since those Thran artificers launched it into the sky and caused Yawgmoth's first defeat. Yawgmoth tried to flee back to Phyrexia, but the Stone Druids had activated the volcano under the Stronghold, covering the only portal to Phyrexia left under deep magma. Yawgmoth was hurt by the white mana, but survived and took the form of giant tentacles that attacked the Weatherlight, but this time Gerrard took out Urza's gemstone eyes, the two halves of the powerstone that had locked out Yawgmoth and contained the spirit of Glacian. He placed them in the cavities in Karn's chest and completed the Legacy. The exact working of the Legacy device are unknown, but it created a sentient light that dissolved his death-cloud form, killing him.

Or so it seemed.

101 years later the godlike being Karona was looking for beings like her. She first summoned a "god" for each color of magic, and the black one appeared to be Yawgmoth. Later she traveled across the planes and ended up in Phyrexia, devastated by the Nine Titans, but still holding together. There she met Yawgmoth, who revealed he was still alive and rebuilding.

However, with explicit confirmation that Yawgmoth died, and given the nature of Karona, this was likely simply a manifestation of Karona's psyche.

#4 The The Dark One is an immensely powerful being assumed by the characters of the series "The Wheel of Time" to be the oldest and most powerful force of evil in existence. In addition to simply being malicious, his actions and goals seem to portray him as a personification of chaos, with the big exception of the willingness to organize. The Dark One seems only to seek to destroy creation, but his true goal is to break the spirits and hearts of whatever sentient beings he can influence. His influence is revealed to be an integral part of human free will, as his existence still affects the pattern even without the presence of a Bore. If destroyed, humans (and likely other sentients) become completely incapable of evil, violence, or selfishness in any respect. He is said to have been imprisoned by the Creator at the beginning of time in a separate dimension outside of normal reality, and has sought ever since to break free of his prison and break the Wheel of Time and remake the world according to his image and purpose. He is currently imprisoned.

His true name is Shai'tan, but speaking that name is believed by most people to bring misfortune on the speaker, so there are many alternative names for him:

Father of Lies

Sightblinder

Lord of the Grave

Lord of the Twilight

Shepherd of the Night

Heartsbane

Soulsbane

Heartfang

Old Grim

Grassburner

Leafblighter

Father of Storms

Caisen Hob

Lighteater

In addition, his own followers consider it blasphemy to speak his name directly, so they most commonly refer to him by more flattering epithets:

Great Lord of the Dark (or simply 'the Great Lord')

Lord of the Grave

Lord of the Evening - a name used in the Prophecies of the Shadow

The name Ba'alzamon (meaning "Heart of the Dark" in the Trolloc language) was used by Ishamael before his death; humans learned it and assumed that it was the Trolloc name for the Dark One, leading to the assumption for the duration of the first three books and for much of the world's history that Ishamael was actually the Dark One himself - a falsehood which he did nothing to repudiate.

When encountered by Rand al'Thor during the final assault on Shayol Ghul, the Dark One is described as being powerful beyond measure; a universe-spanning force of evil that is both incomprehensible in its nature and infinite in its being. His presence is described as being beyond space, size, and time, and his essence is said to be utterly empty, yet infinite. Though the Dark One is beyond the concept of time, he is constrained by it in his interactions with the Pattern simply because it is an integral part of reality. It is described as being akin to an artist's imagination exceeding the limits of the material they have to work with. It is for this reason that he cannot save souls that have been burned from the Pattern by balefire; time does not exist for the Dark One, but it does exist for the soul in question. For a soul that dies by virtually any other means however, the Dark One can retrieve that soul and place it into a new body. Besides balefire, being consumed by Mashadar may also place a soul beyond his reach, as Sammael was never reborn after being killed in this manner. However, no direct evidence is given beyond Sammael's death to validate this, as the Dark One seems to have neglected to resurrect Aginor after his second death by conventional means. Another power that is beyond the Dark One is giving someone the ability to channel, or changing the amount of the One Power that a particular individual can draw on.

Verin Sedai has noted the Dark One is the "embodiment of paradox and chaos, destroyer of reason and logic, breaker of balance, the unmaker of order". It is he who placed the taint on saidin at the end of the War of Power, and he has promised power and immortality to all who follow him. She also states that, while she believes she understands the Forsaken, she has no idea what the Dark One's goal is or why he does what he does. Moridin has stated that the Dark One's eventual goal will not be to destroy reality and remake it, but rather to simply destroy everything. However, the Dark One's goal is later revealed to be control over Creation. He has no particular desire as to how the world would exist after his victory, and presents possibilities from a completely tortured, ruined world and people to a world where he has simply removed from sentient beings the ability to feel compassion. The concept of simply destroying creation however, is also stated to be something that he would be pleased with. He seems to have a sense of humor, laughing at the end of Lord of Chaos at Demandred's unknown news. He has given strict orders that Rand al'Thor, the Dragon Reborn and his greatest foe, is not to be harmed in any way by his followers. This is later revealed to be because he wishes above all else to break his foes, and that destroying them is not necessarily part of his plans. As the cosmic embodiment and source of all evil, he is incapable of understanding concepts like nobility and compassion, and is also evidently incapable of performing or experiencing anything that could be considered good. Additionally, despite his unfathomable power, it is possible to kill the Dark One by bringing him into the Pattern. This is due to the fact that time exists within the Pattern, and as such, things can be brought to an end within the Pattern.

The Dark One is capable of warping reality to certain degrees within the Pattern without being able to actually touch it. Around and within the area of Shayol Ghul, he is capable of changing the height of the stalactites on the ceiling of the tunnel that leads to the Pit of Doom without actually seeming to make them move. He can also warp distances and perceptions within Shayol Ghul. How he does this is not known, but Rand al'Thor demonstrated the ability to counter this meddling through force of will combined with his ta'veren nature. Additionally, the lands around Shayol Ghul, at least those lands that aren't completely devoid of life, are filled with unnaturally deadly creatures and plant life, much of which is in an accelerated state of decay. If one is actually within the Pit of Doom, one can hear the Dark One's "voice" as it were as a telepathic projection of immense power. With the possible exception of Ishmael/Moridin, the Dark One is not capable of directly communicating with anyone in the Pattern unless they are present at the Pit of Doom. Why Moridin seems to be exempt from this may be due to his continual, high level use of the True Power. The Dark One's ability to manipulate the Pattern has grown as the patch over the Bore has weakened. This has been the cause of numerous destructive, chaotic events that seem to occur at random over time, but increase in frequency as the seals weaken;

The Forsaken began to escape, starting with Aginor and Balthamel.

Bubbles of evil, likened by Moiraine to a miasma in a swamp, emanate periodically from the Dark One, twisting reality in the Pattern to lethal effect, especially near ta'veren.

The Dark One often uses the environment against his enemies. In The Eye of the World, he attempted to cause widespread starvation through prolonged winter. The unnatural winter was broken by Rand al'Thor, as he unintentionally uses the store of pure saidin at the Eye of the World. He also causes unnatural heat but this is also stopped by Elayne and Nynaeve when they use the Bowl of the Winds. Currently, the world is shrouded in perpetually overcast skies, but it is unknown if the Dark One is responsible for this most recent abnormal weather.

Images of the dead/ghosts have begun to appear as the Last Battle approaches.

The world in general dying and decaying; plants going into hibernative, death-like states, food spoiling, animals hibernating, etc.

The Dark One is the source of the True Power, which is analogous to the One Power. However, one can only draw on the True Power with the Dark One's blessing. Use of the True Power creates saa; little flecks of black that move horizontally across the eyes of the wielder. Furthermore, it is much more addictive than either saidin or saidar, and it is believed that not even the strongest willpower can fight the desire to use it once the saa have begun to manifest. The more a channeler uses the True Power, the more saa are seen. Saa doesn't affect the channeler's vision. The True Power is demonstrated to be centered around death and destruction; for example Moridin uses it accidentally to crush the life out of a servant. It is also highly destructive to its user, the saa will eventually be replaced by caverns of fire where the mouth and eyes of the channeler would be. This is a highly advanced stage of True Power usage and the user will die soon after unless they have been granted immortality by the Dark One. This power is given to only the Dark One's most favored servants, and in quantities reflecting the particular individual's favor. Rand al'Thor later discovers the ability to access the True Power by means of a link that he and Moridin accidentally created between their souls. Using Callandor, it is possible to use the True Power against the Dark One himself, as it is a True Power sa'angreal, and the Dark One can't immediately cut off access to the True Power if one is wielding it in such large quantities.

These four deep fantasy characters/beings make up my created Suicide Squad. Now I must retreat and go replenish my imagination.

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