Video games are notoriously difficult to get made. Then the ones which are actually made are usually notoriously bad. My point is, developing a video game movie is not simple.
If it's not the original game developers getting involved and scrapping Hollywood's idea for a movie version (think Blizzard and the Warcraft movie), there are also extensive and rather laborious debates about budget (think the scrapped Halo movie).
According to Hollywood rumor gatherer Umberto Gonzalez, a.k.a. El Mayimbe, the Uncharted movie is currently embroiled in the second of these issues. In fact, the arguments surrounding the budget could have put a halt on the film indefinitely.
The last we heard regarding the movie came from the leaked Sony emails. In that embarrassing stash of information it was revealed that Safe House writer, David Guggenheim had sent a script to Amy Pascal in July 2014. Since then, The Hurt Locker writer, Mark Boal was brought aboard to develop a new draft.
Uncharted 4: A Thief's End debuted a new gameplay trailer at E3 recently:
Now it seems director Seth Gordan has apparently abandoned the project following disagreements concerning the direction and budget for the adaptation. Initially, Gordan and Sony wanted to develop Uncharted as their answer to Indiana Jones, however incoming Sony Pictures Motion Picture Group chairman, Tom Rothman apparently sees things differently.
According to El Mayimbe, he sees the franchise as more akin to Resident Evil. Basically, he hopes to draw major profit off a big name movie developed with a relatively small budget. Gordon apparently felt his vision for Uncharted could not be done on the budget he was offered and decided to leave the project - leaving it in a kind of limbo.
Presumably, the original scripts submitted by Guggenheim and Boal were developed with Sony's original, more grandiose vision in mind. This means, Uncharted might have gone all the way back to square one in its development.
As anyone who's played Uncharted will know, the game isn't exactly low-budget. Large set pieces and exotic sprawling locations is kind of its raison d'etre. To do alway with that and create a smaller, claustrophobic action flick with second rate actors and production probably will not appease fans, even if they do pay to see it.
However, a potential Game Over for the Uncharted movie might not be such a bad thing. One of the most common compliments paid to Uncharted is that it is basically like playing a movie. If that is the case, do we really need a live-action adaptation at all?