ByKen McDonnell, writer at
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

I used to adore the Assassin's Creed franchise. It's a pity that Ubisoft have diluted its worth by making it a yearly franchise - one which feels stagnant and lacking in the innovation it once displayed. I was hoping that Assassin's Creed: Unity was going to change that. But after playing for an hour, I felt like I'd seen all of this before, just in a different country and time. Assassin's Creed: Syndicate seems like it really wants to change things up though and I applaud the attempt.

Whether it will be another disappointment on release date remains to be seen. But there's one aspect of the Assassin's Creed franchise that has always confused me. Ubisoft have often marketed it as a stealth action series. But the stealth sections, or tailing missions, are actually the most boring part of the game - to the extent that they actually had to remove them. In my opinion Far Cry 4 does stealth better than AC: Unity and I'd love to see that change.

Assassin's Creed: Syndicate
Assassin's Creed: Syndicate

Assassin's Creed: Syndicate Needs to Have Better Stealth Than Far Cry 4

The stealth approach in Far Cry 4 is actually fantastic. In comparison with the explosive nature of the game, the stealth option is equally as engaging. I actually find it to be even more satisfying! Which is why it's so strange to play Assassin's Creed and not see the same level of enjoyment or emphasis in stealth. You're an assassin for god's sake - stealth is supposed to be your thing!

Assassin's Creed: Unity did attempt to implement this feature with the stealth button, but it really wasn't a great introduction. And the missions that required you to move around houses behind furniture were frustratingly boring. Why is it that Far Cry 4 is so much more fun that Assassin's Creed in this regard? Is it that it gives the player the freedom to choose between the two approaches on a regular basis?

Assassin's Creed: Syndicate
Assassin's Creed: Syndicate
One of the things that we must point out is that there are only 75 years that separate this from the French Revolution we featured in last year's Assassin's Creed: Unity. But for our players, it will feel as if a thousand years have passed. All those technological changes will make it feel like we are leaving behind the medieval era that we have featured in past Assassin's Creed games, and moved into the modern age. - Assassin's Creed: Syndicate creative director Marc-Alexis Cote

The movement of the Assassin's Creed franchise into the modern age may actually see the franchise become even more separated from its implementation of stealth sections. The bustling streets of London are rife with gangs and the prospects of endless fist fights. Therefore, my desire to see [Assassin's Creed](tag:437814) become the stealth game I'd love it to be may never come to pass. I guess Far Cry is still going to be Ubisoft's best stealth game. Which just doesn't sound right...

Assassin's Creed: Syndicate
Assassin's Creed: Syndicate

Do You Wish Assassin's Creed Focused More On Stealth?

Am I alone in thinking this though? Do players of Assassin's Creed wish for greater stealth options in the franchise? Do you agree that Far Cry 4 actually grants us more options in terms of stealth than AC? If so - or not - be sure to let us know what you think in the comments below!


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