The Legend of Zelda for the Wii U has been in development since 2011. It was originally planned to be developed within a 4 year cycle, however, as we all know, its release date has been pushed to 2016. Nintendo seem intent on making this the most expensive game the company has ever created, therefore one would assume that equals quality.
Though there are some fans of the series that are slightly worried about the idea of The Legend of Zelda following in the footsteps of so many other games in the industry. We'll have the ability to venture to whatever dungeon we desire once Zelda Wii U begins - the whole world is ours for the taking.
But will this mean that Nintendo could sacrifice the series' controlled execution? Will they be able to demonstrate the same finesse with open world design as others like Bethesda? Will their puzzles work as well with such freedom?
The Legend of Zelda Wii U - Is Nintendo Up to the Task of Making an Open World Game?
Zelda games have often featured large expansive spaces, separated from one another in one giant overworld. However, they've never really been open world in the true sense of the term. Zelda Wii U will grant players the ability to break the restrictions that Zelda games have placed on us in the past. We should hopefully be able to kick off the game by completing as many side quests as possible. Maybe we'll even be able to gather all of Link's gadgets before even hitting the first dungeon!
After all, if we're supposed to be able to complete whatever dungeon we want first, won't they have to limit the amount of gadgets we can use to complete one? Otherwise they are kind of telling us which ones must completed first. Or perhaps side missions will grant us the equipment we need to tackle certain dungeons. Or we could even start Zelda Wii U with all of the gadgets we'll need! But that's not really Zelda.
What Do You Want From the Release Date of Zelda Wii U?
Maybe Nintendo will introduce a similar system to A Link Between Worlds, where we could rent out the equipment we needed for a particular dungeon. Though I wasn't particularly fond of this idea. In any case, we seriously hope that the move to open world will be one that feels extremely natural for The Legend of Zelda Wii U. It's probably the most consistent franchise in video game history - such astounding quality.
So I have faith in Nintendo to do right by Link. Perhaps the delay to 2016 and the new feature that they said they wanted to implement will make this one of the greatest Zelda games to date. What are your thoughts on The Legend of Zelda Wii U and its movement to open world? Let us know what you think in the comments below!