ByTyler Ourada, writer at
I write whatever is on my mind, no click bait, or fake news, just my complete and honest opinion.
Tyler Ourada

[Assassin's Creed](tag:437814) I think is a good argument for why games should keep their main characters in the sequels. Assassin's Creed abandoned its core element, and chose to focus instead on what was built around that core element. I am not saying Assassin's Creed 4 was a bad game, in fact I loved AC4, (can't say as much about Unity) but it was an unnecessary entry into the Assassin's Creed franchise.

Assassin's Creed 4, while an amazing game, doesn't really need to be an Assassin's Creed game. Assassin's Creed 4: Black Flag is a game that could have been a stand alone title, separate from the Assassin's Creed games. They could have just dropped the Assassin's Creed part of the title, and just called it Black Flag, and made a whole new franchise, that could have rivaled Assassin's Creed

Assassin's Creed really tried to drive the point home, that the series was really about Desmond. As evidenced by the ending of Assassin's Creed 2 and that of Assassin's Creed Revelations.

He was the core of the Assassin's Creed story. But after they decide to end his story at a point that should have been the end of the series, where the ending was really put to the player's interpretation. Instead they decide to revisit the world, without its central character, it became a story that no one really cared about (hey at least it was set in the same universe right?).

What other games can learn from Assassin's Creed's mistakes

Unnecessary sequel, but great game.
Unnecessary sequel, but great game.

This is why I get mad when people say a game like The Last of Us should abandon its core characters and story, and tell a new story but in the same universe

(BTW I am fully aware that The Last Of Us and Assassin's Creed are made by different people). Ending the main story, but continuing its universe, is exactly what AC does, and now Assassin's Creed has become almost like Call Of Dutythe story of Creed is not really that important anymore, the only thing that really matters is the gameplay. That's not what I want from a game like The Last Of Us.


Assassin's Creed should have ended with Desmond sacrificing himself to stop the solar flair, but also unleashing this alien chick, that I think was named Juno, and leaving the audience to wonder if the human race will rise up and fight, or if we will be destroyed by an alien named after a pregnant teenager.

All your base are belong to us
All your base are belong to us

That would have been the perfect way for the series to go out, and the audience would have remembered that for years to come. But instead we get a disappointing subplot about an evil video game company, and now Assassin's Creed will likely just dwindle down until we all just stop caring about it. Assassin's Creed used to be almost as much of a cinematic work of art as Uncharted, but ever since they ditched the main character's and story, Assassin's Creed and Ubisoft have become a shell of what they once were.


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