Stop what you're doing for a moment, and imagine with me how utterly brilliant an open world Pokémon game would be! Too good for words, right? Now imagine that same Pokémon open world was rendered in Epic Games' Unreal 4 Engine, and you've got the ingredients for a severe bout of the nostalgia pangs.
Joining a spate of iconic video game characters that have been removed from their a-typically cutesy worlds, and thrown into the A Boy and His Kite Unreal 4 demo landscape, YouTuber CryZENx has been whittling away the hours to bring us the original team of Charmander, Squirtle and Bulbasaur in all of their 60fps splendor:
Seriously, how good does that look? And CryZENx has managed the impossible, or at least what I thought to be: made Pokémon look even friggin' cuter than they were before! Look at Charmander's little fire attack!
As I was saying earlier, CryZENx has also placed Mario, Sonic the Hedgehog and Link in the same demo, with equally as awesome results:
While the Unreal 4 Engine is, as you can see, absolutely stunning and ridiculously powerful, with Nintendo's heartwarming ethos to concentrate more on the fun and playability of a game, and not get drawn into the graphics war, you can't help but get a little saddened knowing that these characters, including Sonic, will never get an outing in locales like this.
But as Nintendo has proved over and over again, with their incredible first party releases for the Wii U, graphics are most definitely not everything.
You've Come a Long Way, Kid
Since Pokémon's inaugural release on the O.G. GB, the franchise has made steady progress graphically. Going from dot matrix simplicity to the beauty and power of the 3DS. Take a walk with me through the Valleys of Poké-Time *cue mysterious music*...
Pokémon Red/Blue - 1998 (GB)
Pokémon Gold/Silver - 2000 (GBC)
Pokémon Ruby/Sapphire - 2003 (GBA)
Pokémon Diamond/Pearl - 2007 (DS)
Pokémon Black/White - 2011 (DS)
Pokémon X/Y - 2013 (3DS)
(Sources: Kotaku, Polygon, CryZENx/YouTube)