Now known as one of the most popular games to gamers of all sorts, we can see that the Five Night's at Freddy's story and game is something truly amazing to witness and experience for yourself. The creator, Scott Cawthon, created the first game after people complained about a previous game he had created, that animals featured in the game, looked a lot like robots, or animatronics. Scott did plan to quit creating games, but then an idea struck, and this is how the first Five Night's at Freddy's came to be. Guess it takes some real bad idea's to make good ones.
Personally, I played the games myself, I did enjoy them. I'm sure what brought people back to the game to play it was the overwhelming pressure that you felt, knowing that you had killer animatronics after you. That pressure, mixed with the heart stopping jump-scares you encounter is sure enough to bring some people back. I know it did that for me. It's what made the game so successful after all. Many people found the game play unique, in the way that you could control the camera's and watch as the animatronics come after you.
However, not everyone was about the game play entirely. While we have the people who did a complete playthrough of the game, such as Markiplier, the people who are behind the genius theories are our theorist. These people took time to pick apart the game and find clues to put together, and some theories that are out their are simply amazing and mind boggling. There are far to many theories to give them all, but most theories revolve around the story line and animatronics. The story line was debated about for almost a complete year, until after the fourth game, where players and theorist finally had enough evidence and proof to put the story together. And the story isn't all to happy either...
The storyline itself is interesting enough, but the animatronics in each game gave the game a lot more meaning. The Bite of '87 was a tragic incident in which what we could only assume was a child at the time of the first game, lost their frontal lobe. When people started to wonder who it was, almost all the fandom pointed their fingers at Foxy, a animatronic which is out of order in the first game. Most people did this because he was the only one with razor sharp teeth. And by the looks of it, his jaw had been broken. But from what? Biting the child's frontal lobe off, or when workers had to pry his mouth of the child? It was never clearly answered until the fourth game, in which we witness the child's brother, (boy in Foxy mask), along with his friends, raise the child into Golden Freddy's mouth, and we see him bite down. It was something that brought shock to the entire FNAF fandom.
Each game is unique in it's own way, the first game being a different kind of gameplay, the second, having the most animatronics to keep track of, the third, having one really skilled animatronic to keep track of, while you had phantoms out to give you a heart attack, and then the fourth, which truly stands out. The fourth game is now strongly believed to be played from the perspective of Bite of '87 victim. I could tell you every detail, but to keep it short, the nightstand next to the bed will sometimes show up to have a pill bottle, a vase of flowers, or a I.V. (Stand next to a regular hospital bed that holds blood, or any medication that can go into your veins). This led most theorist that the child had somehow survived. And that the 'nightmare' animatronics were all in the boy's head.
The storyline and animatronics are incredible in this line of games, but the last thing that made the game so interesting was a character that was named 'Purple Guy.' He first appeared in the second game, in minigames, showed killing the crying child, (one of the children he was framed for killing). The fandom later named him 'Vincent', but he still remains and is known as 'Purple Guy'. He is believed to be the killer of the souls who possess the animatronic suits. He played a major role in the third and fourth game. His role in the third game was in every minigame you played, wandering as the animatronics. He is later shown being killed by a spring lock suit. This was the main animatronic in the third game. The fandom named him 'Salvage', but soon renamed him to 'Springtrap', because of the design. Karma is real, no evidence needed in his case.
The game itself is amazing, there is so much to cover, but not enough time. The review is that this game is successful. Scott can thank his fans, and his own hard work. He put his all into all four games, and it paid off in the end. However, this isn't the end, as Scott has a DLC coming out sometime in October, for the fourth game. This game brought shock, fear, horror, and happiness to thousands of people. Many people are sad that the game only has a DLC coming out, but I personally say that Scott has done well making these games. Perhaps he will make another line of horror/jump-scare games, who knows?