Dragon Age: Inquisition is a really unusual game. I guarantee, that if it was released a few months earlier in 2014, it wouldn't have walked away with the coveted Game of the Year award. The more I think about this game - and I know I'm not a lone with this - the less I like it. I barely complained about it in the beginning, but my elation and hype for another Dragon Age game clouded my judgement.
Dragon Age: Origins is still a game that I absolutely adore. In my mind, it's on par with Mass Effect 2. Therefore, I was naturally excited for a conclusion to the trilogy and seeing how Bioware would combine action with true RPG elements. I played about 80 hours in my first playthrough of Dragon Age: Inquisition and I've played a few more since. Perhaps 2014 just didn't give me enough great games, because this shouldn't be a model for Mass Effect Andromeda.
Mass Effect Andromeda - 4 Reasons to Ignore Dragon Age Inquisition!
Dragon Age Inquisition is by no means a bad game - let's get that out of the way. But it surely isn't Game of the Year material. In my mind, Dark Souls 2 was a superior game in 2014 and in many ways I don't even think it's that great when compared with the other instalments. But Dragon Age: Inquisition has some big problems and seeing as Mass Effect 4 is being built off of its framework, I really hope they aren't replicated for its release date.
Dragon Age: Inquisition had a really underwhelming plot. Bringing back a villain from Dragon Age 2 felt lazy and uninspired. While there were a few intriguing twists and turns along the way, the fact that I wasn't that threatened or motivated by the antagonist was a problem. It made me disinterested with certain quests and coming from the Mass Effect trilogy and Dragon Age: Origins, I expected more. Mass Effect Andromeda needs a good narrative hook and a threatening antagonistic force.
On a whole, I really enjoyed playing Dragon Age: Inquisition's quests. But there were certain collectible items that made for extremely boring fetching. Collecting shards in Dragon Age: Inquisition was nothing more than irritating. I wanted to play all of this game, so I felt compelled to collect them all. But they didn't feel worth it once I uncovered their purpose. Mass Effect Andromeda needs to remove all fetch quests from its planets.
What I loved about Dragon Age: Inquisition was how diverse its locations were. From tropical isles, to deserts, it had it all. However, large sections of them were quite bland and just had you walking around barren areas looking for random collectibles. Mass Effect 4 is going to give us tons of planets to visit. They could turn out to be really bland and far too vast. I sincerely hope they learn from the more banal sections of Dragon Age: Inquisition's map design.
The amazing thing about Dragon Age: Inquisition, was how it turned out to be about Cassandra. She was a fascinating character, filled with depth, intrigue and extremely well acted. However, no one else really lived up to her standards. In comparison with Dragon Age: Origins and the Mass Effect trilogy, I don't think Dragon Age: Inquisition delivered the same impact in terms of character design.
Dialogue was extremely well written, but there's only one or two Mass Effect leads that I didn't care about. With Dragon Age: Inquisition, I've already forgotten quite a few of them. I sincerely hope that Mass Effect 4 can deliver some memorable characters to rival the likes of Garrus, Morrigan and Liara.
What Do You Want From the Release Date of Mass Effect 4?
But where do you stand on Dragon Age: Inquisition? Did you enjoy its campaign to the extent of other Bioware games? Do you think it deserved the Game of the Year Award? Be sure to let us know where you stand and what you want to see in Mass Effect Andromeda in the comments below!