ByRob Harris, writer at
Sometimes I play video games.
Rob Harris

It's not often in video games that players' choices affect the narrative in a meaningful way, but Until Dawn - a terrifying new horror game responsible for drenching countless controllers in sweat - puts the lives of its characters squarely in your hands.

Stop me if you've heard this one before. Eight friends are trapped on a remote mountain retreat for one night and it's up to you to ensure they see sunrise. What is unique, however, is the way Until Dawn pushes interactive storytelling to scary new heights, allowing for the story to play out organically in response to your actions, and, believe me, it's an experience far more unnerving than simply watching any horror movie.

Part of that unbearable tension stems from my passionate determination to save Hayden Panettiere, who plays Sam in the game.

You'll see what I mean when you watch the digitized actress scramble around in a bathrobe trying not to get stabbed in the eye by a sociopathic needle-enthusiast. Unless of course you have it in for Hayden, in which case this might be a sort of fantasy fulfillment:

You'll have to take control of Hayden yourself if you want to see the rest of the night's events; events that will be completely different to the next players' experience.



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