ByDawson Davis, writer at Creators.co
I love science and soccer! Baller for life!

Have you always wanted to join the military when you are playing your daily experience in the HD realm of Grand Theft Auto: V? Well, if you answered yes, Rockstar will finally introduce what you've been impatiently waiting for! That's right, you'll be able to join the military in Grand Theft Auto: VI; which is rumorly told to be located in either Rio De Janeiro, Miami, or London. We'll list the details of these type of missions below:

•You'll be able to obtain a Army Combat Uniform

•This will be for story mode

•Your General, General Zimmerman, will assign you and your team, a team of four, to capture: a National security threat, international killers/drug/gun dealers, government/politician/scientist fraud, terrorists, etc.

•These Missions will be marked by MH

•You will be able to choose three members from a marketable asset of choices, including the following people: Francisco Richmond, Chad Vespucci, Kurt Valley, Michael Stone, Chef, Norm, and/or Packie.

•Each crew member has the following as skill sets, but are different levels and can be improved through each mission(2% increase per person per mission): Tactical Skill, Flying, Lung Capacity, Stealth, Hacking, Driving, Weapon Choice, Shooting Rate, Paramedic, Sniping, Airborne Skills, and Shooting Accuracy.

•You may attack however you would like-this also means you must source your team's equipment-and once the target has surrendered, you walk behind the target and press RT to handcuff them. After the target is handcuffed, you must bring them to the Federal prison and drop them off.

Ranks: 1. Officer, 2. Private(15 points), 3. Sargent(30 points), 4. Lieutenant(45 points), 5. Colonel(50 points), 6. Captain(80 points), 7. Major(95 points), 8. Vice Commander(115 points), 9. Commander(130 points), 10. FIB Agent(140 points).

Ranks in Team: 1. Basic, 2. Intermediate(20 points), 3. Advanced(40 points), 4. Elite(60 points), 5. FIB(100 points), 6. Black Op(150 points).

•Ranking System: 10 points for capture target+ $6,000; 5 points for killed target + $3,000; 0 points if the target escapes.

•After you become a FIB Agent and have a Black Op team, General Zimmerman recommends you to the FIB Agentcy; to which they reject you, and you and your team must go to the Agentcy Building and clear it and kill the Head Director. And the following day, you become the Head Director and control all of the following: Army, Navy, Air Force, NOOSE, and FIB.

•Your weekly salary at the FIB= $20,000

•Your job at the Agentcy is to command the following: Navy, Army, Air Force, NOOSE, and FIB. As well as hire/fire people, assign people to go out and do your dirty work for you(like Agent Steve Haines did to Michael, Franklin, and Trevor), assign people to lower the IAA's funding and decide how much they get for doing that for you. As a bonus, you will be able to hide your military heist members.

Who is ready for Grand Theft Auto: VI?

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