Red Faction has to be my favorite multiplayer game, specifically with local matches. Online was alright, but it was easier to talk with someone who was in the room and see everything the other experienced. For those not familiar with the series, it’s always been focused on allowing destruction in every way imaginable. This multiplayer rocked because you could choose the level of destruction you caused and use it to your advantage. Every explosion causes damage to very specific chunks of rock and wall. You can blast a tunnel through a mountain however you fancy, knock down structures and bridges when the environment allowed for it, and you could even blast open walls to find hidden rooms with weapons. It really allowed for creativity in multiplayer elements, like shooting holes in the ground to trick your enemies into falling into, which comically leads to them getting stuck and able to be picked off from above. That method helps turn the tides if you position them correctly.
That and look at how impactful the gunshots are. They rock and really make every kill satisfying. Even the rail gun, with its simple kill animations, can make any player a force to be reckoned with once he or she has learned how to shoot moving targets from vast distances. It’s like sniping through walls. Sure, the graphics aren’t the highest, but it’s fun. The game also makes use of ramps more than I’ve ever seen, making it highly necessary to be adept at the controls, which are thankfully fluid. My wife and I had a fun evening not long ago blasting away at bots in this game. It’s so easy to spend hours on the multiplayer, and the unpredictability makes it more interesting than much of the multiplayer games I’ve tried in recent years.
Also,don’t miss out on the single player campaign. It has some extreme sci-fi bite and can usually be beaten in roughly 4 hours.