Seeing as Persona 5 has had its release date pushed to 2016, Xenoblade Chronicles X remains the biggest JRPG left for the West in 2015. Having recently engaged with the rerelease of the original in the form of, Xenoblade Chronicles 3D I'm excited to see how Monolith and Nintendo have expanded on the brilliance of the original.
Those fortunate enough to have played the game in Japan since its release date on April 29th, have already enjoyed hundreds of hours of content. But what's it really like to play Xenoblade Chronicles X? How does it differ from the original and what sort of gameplay improvements have been implemented? Well, thanks to gamers willing to share the experience, we have a pretty decent idea!
What Will It Be Like to Play Xenoblade Chronicles X On Release Date?
Here are just a few of the features that you can expect to come in contact with when Xenoblade Chronicles X gets its release date in December:
- You can use a Pro Controller to play the game. However, the GamePad contains all of the map information and fast travelling options - judging by the size of the game that's something you'll really need.
- The game will not auto-save and only has one save slot. However, you can choose to save at any time.
- The game is over 150 hours in length.
- Xenoblade Chronicles X is quite different from the original. Therefore, set your expectations accordingly - gameplay, UI, and combat is a lot more polished.
- You won't need any knowledge of the previous game to enjoy Xenoblade Chronicles X. You'll just miss out on some minor references.
- The main character does not talk during cut scenes, only during combat.
- These is no death penalty. When your party is wiped out, you respawn at the nearest landmark and you don't lose anything.
- Areas feel alive and vibrant. They bustle with noise, people, enemies, and tons of things to do!
- Side quests give you a further understanding of the plot, playing the main campaign on its own won't give you the complete story.
- Loading screens only appear during fast travelling and last for a remarkably short amount of time.
Most of these are informative aspects, but know that it was remarkably difficult to uncover negative aspects of the game from players. Most seemed content with the enormous amount of time they spent with Xenoblade Chronicles X.
- In terms of negatives, the UI for recruiting players needs improvement according to gamers. Also the item filtering system needs more additional categories. There are further frustrations with picking your teammates for a battle, though no major complaints were uncovered.
- The multiplayer mode is like in Monster Hunter, in which your partied with other players (max 4 players) and do quests in an established area. There are various type of quests and a world enemy you can try to defeat. There's no co-op in the story.
- The download size for the game is roughly 23GB.
These were all of the helpful insights into understanding Xenoblade Chronicles X that we found to be particularly helpful. From the reviews we've been able to see from Japan, the game seems to be well regarded. We're definitely looking at something that rivals the quality of the previous title, if not surpasses it.
What Do You Want From the Gameplay of Xenoblade Chronicles X?
If you have any further insights into what it's like to play Xenoblade Chronicles X, then let us know in the comments below! Chronicles will get its release date for the Wii U on December 4th.