ByKen McDonnell, writer at Creators.co
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

Nintendo have been making Super Mario games since 1985. Throughout the years they've somehow managed to keep these titles innovative and throughly entertaining. However, in recent years they seem to have lost the stamina or creative flair that earlier instalments held. Or perhaps we've simply played too many of them!

The Super Mario Galaxy games, in my mind, were the last great and innovative Mario games in this series. The others are still tremendous, but they don't have the power of what Super Mario Maker has introduced to the Wii U. Therefore, I'm wondering whether Nintendo will ever return to what they have done before. Will they go back to making their own levels again? Or has Mario Maker changed everything?

Mario Maker
Mario Maker

Has Super Mario Maker Killed Nintendo's Super Mario Bros.?

The only issues that I've had with recent Super Mario Bros. games is how stale they've felt. They are still objectively well made - we've played these kind of games for years and Nintendo are masterful at creating them. But after seeing the innovation behind Mario Galaxy, I just didn't enjoy returning to the same-old thing once again. That is, until players gained control of the levels. What we can do with Super Mario Maker is something which Nintendo could never have created for their releases. We can create impossible levels, levels that complete themselves, and even flip the role of an enemy. Either Nintendo learns from the community they've handed control over to, or they simply refrain from making further Super Mario Bros. games - they just won't feel the same.

Super Mario Bros. Wii
Super Mario Bros. Wii

Super Mario Maker has room to grow. Nintendo have made such an accessible and dynamic system for creating levels, levels that we've only dreamt of playing. But there's still room for improvement. Perhaps we could see Mario Maker become a series. We could see further innovations, different animation styles, and the introduction of new enemy types or environmental hazards.

But the problem is that if Nintendo return to making normal Super Mario levels, won't we find them boring? After seeing a level complete itself with complete madness going on around you, how can we want to go back to normal designs? Yes, Nintendo have remarkable designers working for them - people who have gifted us some amazing memories. But the variations that Mario Maker gives us couldn't exist in a normal Super Mario Bros. game. You have to be able to complete a release like that.

Super Mario Bros.
Super Mario Bros.

But what do you think about the situation? Is Super Mario Maker a game changer for the future of the franchise? Do you think Nintendo could actually take ideas from the community for the future of the series? Or is Mario Maker 2 on the way? Let us know where you stand in the comments below!


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