The Legend of Zelda for Wii U seems to have gone completely underground. We haven't heard anything from Nintendo since its release date was delayed until 2016. We have some theories about why this may be the case, but of course, no one is sure. But when it comes to a new Zelda adventure, I think we all have an inkling of what we want from a new installment.
The Legend of Zelda is probably the most consistently brilliant franchise in the history of Video Games, even its worst titles are enjoyable to some degree! Therefore, I thought we could take a look at some of the worst Zelda titles to date which still have valuable lessons for The Legend of Zelda Wii U to learn!
The Legend of Zelda Wii U - Learning From the Worst Zelda Games!
When it comes to picking a favorite Zelda title (such as my controversial choice) it's really down to personal preference. However, the worst Zelda games are objectively at the bottom of the pile for a reason.
The Legend of Zelda - Phantom Hourglass
There are plenty of reasons why this game is often sited as the worst in The Legend of Zelda franchise. Phantom Hourglass was the first Zelda title to be released on the Nintendo DS, and fans were understandably excited to see how the system’s unique dual touch-screen features would work with Zelda. Unfortunately, they took things WAY too far.
Phantom Hourglass forces players to use all-touch controls for every section of the game, with no option to revert to the classic system of functional buttons! This led to some really uneven gameplay sections, and these problems were exacerbated by the fact that we had to return to the most boring dungeon in Zelda history over and over again: The Temple of the Ocean King. Zelda Wii U, don't overload yourself with convoluted controls and terrible, repetitive dungeons!
Zelda II: The Adventure of Link
Ahh, the black sheep of the Zelda universe. The second game in the series tried to reinvent everything that the first Zelda game was and failed in the process. There’s an RPG-style overworld, strange side-scrolling combat, and it’s much more difficult than any of its brothers or sisters. The only thing that Zelda Wii U can learn from Zelda II is this: don't diverge too far from the beautiful Zelda formula. Well, no farther than Majora's Mask did anyway!
The Legend of Zelda: A Link Between Worlds
Now, a lot of Zelda fans actually liked Between Worlds, and the game does indeed have its merits. But as I've stated before, A Link Between Worlds was the one Zelda game that really infuriated me. While the dungeons were often pretty good and the new gameplay mechanics were a nice shift for the series, having to travel back and pick up the items you needed for each dungeon drove me up the wall. Which is a pity, considering how everyone raved about A Link Between Worlds.
Seeing as Zelda Wii U is open world it will have to incorporate a new system for collecting our helpful items. It needs to ensure that it's nowhere near as frustrating as this game's idea!
What Should Zelda Wii U Avoid On Release Date?
But what about you guys? What's your most hated game in the Zelda franchise? I know a lot of people that hated Twilight Princess, are you part of that gang? Let us know in the comments below!