ByJack Reneau, writer at
Writer, film addict, and world-class sandwich chef. Follow @Errant_Venture
Jack Reneau

When [Batman: Arkham Knight](tag:2683936) was pulled from PC shelves for a plethora of performance problems, Warner Bros. promised the game would return. Four months later, an announcement on Steam on October 24 revealed that the game will relaunch at 10 am PDT on October 28. The statement further details what content the PC version will be updated with:

...we’ll also be releasing a patch that brings the PC version fully up-to-date with content that has been released for console (with the exception of console exclusives). This means that next week, all PC players will have access to Photo Mode, Big Head Mode, Batman: Arkham Asylum Batman Skin, and character selection in combat AR challenges.

The post goes on to further detail the specifics of the content that will be available for players who hold Season Passes to the game, including Crime Fighter Challenge Packs, Batmobile Race Tracks, Episode Story Packs, and more

While this all might seem like good news, fans of the franchise are less than pleased for a number of reasons. First, no compensation is being offered to fans who paid for the game, advertised as completed and finished, 4 months ago but have had to wait a third of a year to be able to play it. Their loyalty is impressive, but by refusing to acknowledge it, Warner Bros. is losing valuable ground with their consumers.

Second, while the post goes into detail about the content available, nothing is mentioned concerning optimization, performance improvements, or patches. It's nice to know that game content will be caught up, but the reason the game was taken down in the first place was for performance issues. Why not mention any fixes or steps taken to improve the game itself during this announcement? It's important to note that the PC version of the game, which should by all means be able to run without issue at, say, 60 fps, wasn't even able to keep up with the PS4 at launch. Machines running $600 graphics cards should be able to go above and beyond, but for some reason were capped at 30 fps. Even when said cap was removed, performance tended to drop BELOW 30 fps. It's disappointing that no new information on specs like these have been even talked about on the eve of Knight's return to the market.

we would reaaaaally love some specs
we would reaaaaally love some specs

What are your thoughts on how Batman: Arkham Knight is being handled? Do you think pre-purchasing is worth the risk of ending up with an incomplete game? Sound off in the comments, and thanks for reading!


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