It's been a little less than a month since Ubisoft unveiled Far Cry Primal in a stream that was prematurely leaked by IGN. On January 5th of this year, Ubisoft asked fans of the franchise what kind of settings they'd like to experience in the future. The survey included themes like vampires, zombies, dinosaurs, a post-apocalyptic world, historical warfare, and modern-day locations like Peru and Alaska.
Far Cry Primal has obviously been in development for some time, but I suppose that Ubisoft are prepping themselves for the release of numerical entires as well as standalone adventures that take us to strange places - hence the survey! After watching [Assassin's Creed](tag:437814) grow over the years, I guess this move isn't all that surprising. But how is it going to match the level of enjoyment that Far Cry 4 doled out? Can bows and spears replace the joy of using a rocket launcher on the back of an elephant?
Far Cry 4 Was Amazing, So Here's 5 Things Far Cry Primal Needs to Best It!
Far Cry 4 was a game that I was genuinely surprised by. Seeing as it had so many similarities with Far Cry 3 I was under the impression that the game just wouldn't have the same kind of engaging atmosphere. But...it's actually a lot of fun.
The game is completely crazy; its online co-op gave the series something it has desperately needed for a long time, and the interactions with the game's wildlife were always entertaining. We need the same diverse interactions in Far Cry Primal.
I'm a huge fan of taking the slow, deliberate route in Video Games, [Metal Gear Solid V: The Phantom Pain](tag:2683985) is basically the game I've always dreamt of playing. But even though you could blow everything apart in Far Cry 4, there was so much satisfaction to be had with the stealthy approach.
Taking out every guy at a base while remaining unseen was so much more enjoyable than running in guns blazing (stealth in Far Cry 4 is actually better than stealth in the Assassin's Creed games in my opinion). Far Cry Primal is basically perfect for stealth action! I seriously hope Ubisoft are working hard at ensuring you feel like a real hunter.
A Better Narrative
Moving things into the midst of the Stone Age is certainly going to give the Far Cry series a whole new framework for us to enjoy, therefore we hope that this will intrinsically transfer over to the narrative. Far Cry 3 had a great story going for it (it would have been better if its antagonist had hung around a bit longer though), but Far Cry 4 wasn't enough of a change.
Whether it be a tale of survival or familial connection, Far Cry Primal needs to give us a narrative to sink our primordial teeth into! But what kind of story could we explore? Could we see something like the Shangri La missions that we had in Far Cry 4?
More Engaging Characters
I don't know what Ubisoft's problem is with protagonists as of late, but it seems they've forgotten everything about the wonderful characters they've created in the past and decided to replace them with stoic, boring, white males. Fun. Far Cry Primal needs to give us someone we feel we can connect with as we play. Additionally, seeing as we'll be hunting in packs, we need to be able to connect with members of our tribe.
Perhaps we'll have a family that we'll genuinely care for, which in turn would aid the narrative. We're tired of seeing characters like Watch Dogs' Aiden Pearce, we need someone to care about!
Weapon Varieties & Crafting
The Stone Age isn't going to have the most advanced selection of weapons out there, but remember, this was a time of discovery! New weapons were always being fashioned out of old ones and the harsh environment that surrounded our ancestors. Here are just a few of the weapons from this time: stone knife, stone axe, thrusting spear, foreshaft thrusting spear, throwing spear, Javelin, atlatl, short bow, long bow, ivory boomerang.
But aside from a list of set weapons, we'd love to see a crafting system. We could almost act like an inventor and come up with new forms of catching our prey. It could be one of the best ways that a crafting system could fit into the narrative of a game!
Bring On the Animals!
As I've said before - and I think we can all agree on this - the interactions between yourself and the wildlife in far Cry 4 is hilarious and exhilarating. But we need a lot more of that in Far Cry Primal. Aside from rival tribes, creatures like mammoths and saber-teeth are going to be the game's main focus. But we need a lot more variety than this if we're going to be kept on our toes in terms of AI interaction.
So what about you guys? What do you want to see from Far Cry Primal on its release date? Let us know in the comments below!