How's your hype for Tom Clancy's The Division right now? Are you still excited for this online action RPG? Or have the constant delays somehow dampened your enthusiasm for Ubisoft's new IP? Personally, I think of The Division very rarely, I was certainly excited for it when I first saw it at E3, but my hype has wained substantially in the wake of delays and 2015's exceptional releases.
However, you may be interested in checking out one of Ubisoft's recent videos for The Division. It's an edited Q&A session with YouTube personalities and staff from Ubisoft, in which the latter answer a few questions pertaining to the gameplay of [Tom Clancy's The Division](tag:2684169). The video doesn't have very many views, and the info is pretty cool, so we thought we'd bring it to your attention with a breakdown!
Tom Clancy's The Division - Breakdown of New Gameplay Q&A Video
Now that's a hipster! In this video, you'll get to see some pretty nice footage of various aspects of The Division's design. From the character selection screen, to the gun modding menu, it has some pretty cool insights. Let's break some of them down.
Seeing as The Division is basically an RPG, the skills menu of the game was something that we're delighted to get a look at. The video explains that you'll be able to pick any skills you like throughout the game, and you can also swap them out at any time, even in the middle of combat - though this wasn't recommended.
There are three skill trees in this department, we have Security, Medical, and Technology. One example is that you can have a Pulse, which sends out a recon pulse that marks hostiles in the area. You then have three additional upgrades available on top of the base skill, eventually allowing you to master that skill, which gives you a subsequent bonus in combat. Lots of leveling up to enjoy!
Next up we got a glimpse of the gun modification screen, which is located in your menu. You'll be able to examine your gun floating in the menu and customize it to your heart's content. There are various mod slots on the weapons, and you'll also be able to change the color of your weapons, as well as their pattern. The guns have various stats too, and a lot of them! We have Damage Per Second, RPM, Accuracy, Reload, Range, and Stability, all of which are affected by the mods. Nice.
It may seem like a small thing, but I love checking out how certain games design their main menus - Fallout 4 has an excellent one for example. But in the video above, you can see how we'll pick our characters in Tom Clancy's The Division. We'll be able to make up to 4 characters to choose from in the game. When you cycle through them in the menu you'll be able to see their current stats, weapons, and location. You can also check the last time you played as one of the characters. We're gradually getting there in terms of understanding this game.
So that's it from Ubisoft for this month! Sound off in the comments about what you really want to know gameplay-wise with Tom Clancy's The Division and whether you're still hyped for one of Ubisoft's biggest upcoming games!