Destiny has suffered from numerous problems since its initial release date in September of last year. It can be a pretty hollow experience to engage with the game, even with its expansions. But for many gamers, that all changed with the release of Destiny's greatest expansion, The Taken King. This expansion is indicative of everything we wanted from Destiny since the beginning, and Destiny 2 needs to lear from its accomplishments.
How do you feel about Destiny right now? Are you still loving its addictive combat, has The Taken King made you return to your role as a Guardian, or do you think this title needs massive changes before you ever touch it again?
The Taken King: Inspiration For Destiny 2
If everything that we've heard about Destiny 2 holds true, the game is due to be released in September of 2016. The title of the game was also supposedly released by a Redditor, but everyone is fairly unsure of the validity of the leak. According to it, Destiny 2: The Shattered Suns will still allow you to use your current characters and will heavily focus on Osiris and his endeavors. Additionally, Destiny players will be getting a lot of their matchmaking prayers answered but we'll have to see whether this all holds up.
But taking a look at The Taken King, it's already fairly clear what Destiny needs to do in order to succeed on its release date!
In its original form, Destiny had no story. I'm sorry, but it didn't. Activision gutted it months before its release, and all of the narrative was pushed into the Grimoire cards and scattered throughout the expansions that we wouldn't see for months - or a year in The Taken King's case.
It was strange to play Destiny and feel a sense of urgency during its events, and have actual connection to its characters. Though the missions were still repetitive at times, the story helped me put up with the level design's shortcomings. I knew why I was there, and what I was working towards. The game finally had a great antagonist too, and Destiny 2 desperately needs this from the start!
Gameplay & Multiplayer
The gameplay innovations that The Taken King introduced were pretty extraordinary. From the various abilities that the three classes had, to the much-needed updates to multiplayer, Destiny became a pretty great game to play on this expansion's release date. I loved how PvP was balanced, how the new abilities completely changed how gamers played, and how everything felt as if it had more substance.
Destiny 2 needs this off the bat. We had so many complaints about the simplistic nature of the gameplay in Destiny, along with the unbalanced nature of PvP. With The Taken King, Destiny has become the game I wanted to have in September of last year. Though it took far too long to happen, better late than never I suppose.
Destiny 2 - What Do You Want On Release Date?
When Destiny 2 eventually rolls around for the XBOX One and PS4, what will you want to see Bungie and Activision include or remove? We're all worried that microtransactions are going to start impacting on gameplay, so we naturally don't want anything of the sort to touch the game. But are there any positive aspects of The Taken King you want in Destiny 2? Let us know in the comments!