As of this moment, I've just gone over 40 hours with Bethesda's Fallout 4 and so far I've done about 4 main quests. There's almost too much to do in Boston's beautiful wasteland, and the feeling of being caught up in a Bethesda RPG again is one of the most satisfying gaming experiences you can ask for.
That being said, just like Skyrim before it, Fallout 4 has some issues. The problems that I, and numerous other players have experienced, hold the game back from greatness. Therefore, we thought we'd take a look at both Skyrim and Fallout 4, and see what exactly Bethesda need to learn from them both to succeed on the release date of Elder Scrolls 6.
Elder Scrolls 6: Learn From Skyrim & Fallout 4
Skyrim was a masterpiece, there's no denying that. But after spending years with the game, and seeing how gaming has developed since 2011, our desires for open world RPGs have changed. Therefore, let's take a look at Elder Scrolls V: Skyrim first, so that we can pinpoint what exactly Elder Scrolls 6 needs to avoid for its release date.
Something that I've always though about Skyrim, is that the game is actually fairly ugly. It's a grimy world with bland and bleak colors, something that becomes pretty irritating after spending hours on end with the game. You long for color, or for the environments to offer something other than the dull grays and browns you never really become accustomed to.
Additionally, the story in Skyrim was never that gripping for me. The narrative failed to emotionally involve me in its world. That's fine for a game like Skyrim at times, because there's so much to do that you can make your own adventure. But after a while, you need something to pull you back to the main quest. That draw wasn't there for me, and I sincerely hope Elder Scrolls 6 can keep me engaged with its plot.
Fallout 4 has combated both of the issues that I mentioned above with Skyrim. Bethesda did a great job of emotionally involving us in its plot, while simultaneously brightening up its world. It's more enjoyable to traverse the landscapes of Fallout 4, and I love to know that while I may get lost in side-quests, the main campaign will be a fascinating trip to embark upon when I want to.
However, Fallout 4 has a lot of problems. The two main ones come in the form of performance, and conversations. Fallout 4 is riddled with bugs. AI companions are often useless, or get stuck in the environments, there are terrible frame-rate issues, and even game-breaking bugs! We expected Bethesda's new game to have a certain level of glitchyness, but this is beyond acceptable for such a massive game in 2015.
Then we have the conversations. While there are tons of chats to be had with NPCs, they're never that rewarding. Dialogue can be very simplistic, and often the options for your character don't reflect your actual responses very well. This isn't Bioware for sure, but now that your character can talk in Fallout 4, we'd really like to see some improved conversations for Elder Scrolls 6.
But what about you guys? Are you enjoying Fallout 4 right now? Is there something else you wish it had that Elder Scrolls 6 needs for its release date? If so, let us know in the comments below!